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<blockquote data-quote="SagasOfMidgardRPG" data-source="post: 7776663" data-attributes="member: 6990757"><p>"PDFs should be free!" ...LOL. They're free to REproduce, not free to PRODUCE. Creators are allowed to get paid.</p><p></p><p>“Amazon knows the real release date!” ....Not for RPGs. Most of Amazon is either robots guessing prices (which is why board games can cost so much on there) or resellers. </p><p></p><p>“The gatekeepers won’t let me in!” ...Maybe, or those gatekeepers can barely keep their own doors open so they're not trying to hire anyone else on. The good news, as the article says, is that you can start your own shop cheaply and make your own book. </p><p></p><p>“It’s OK to base something on a book/TV show/film/video game if I don’t make a profit.” ...I'm sure someone has thought this and said this, but it's dumb as hell. Personal use and commercial use are pretty well defined. </p><p></p><p>“No one will be interested in my game!” This one is a little tougher. On the one hand, you never know who'll be interested in what until you bring it out. I never would have guessed Sagas would make almost 1000% of its funding goal and keep selling afterward. On the other hand, this sort of inferiority complex is why so people spend 1000s of hours making something to release it either free or PWYW-- and it drags the market down with it.</p></blockquote><p></p>
[QUOTE="SagasOfMidgardRPG, post: 7776663, member: 6990757"] "PDFs should be free!" ...LOL. They're free to REproduce, not free to PRODUCE. Creators are allowed to get paid. “Amazon knows the real release date!” ....Not for RPGs. Most of Amazon is either robots guessing prices (which is why board games can cost so much on there) or resellers. “The gatekeepers won’t let me in!” ...Maybe, or those gatekeepers can barely keep their own doors open so they're not trying to hire anyone else on. The good news, as the article says, is that you can start your own shop cheaply and make your own book. “It’s OK to base something on a book/TV show/film/video game if I don’t make a profit.” ...I'm sure someone has thought this and said this, but it's dumb as hell. Personal use and commercial use are pretty well defined. “No one will be interested in my game!” This one is a little tougher. On the one hand, you never know who'll be interested in what until you bring it out. I never would have guessed Sagas would make almost 1000% of its funding goal and keep selling afterward. On the other hand, this sort of inferiority complex is why so people spend 1000s of hours making something to release it either free or PWYW-- and it drags the market down with it. [/QUOTE]
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