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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Toughness vs Durable
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<blockquote data-quote="keterys" data-source="post: 4661189" data-attributes="member: 43019"><p>From my personal experience playing, Durable would not have helped any of my characters in any game. That is to say I've never been hurt with 0 surges left over dozens of sessions.</p><p></p><p>From my personal experience DMing, Durable would have helped a few people. I've reduced a rogue to 0 surges once, a cleric once, warlord once... they mostly just rest afterwards, but the cleric used a belt of sacrifice and cure light wounds to cover him and the rogue had to go one fight playing careful.</p><p></p><p>Toughness would have helped far more often - at least 90% for defenders, 75% overall for characters. Probably least useful for wizards and archer rangers who so often can avoid taking damage.</p></blockquote><p></p>
[QUOTE="keterys, post: 4661189, member: 43019"] From my personal experience playing, Durable would not have helped any of my characters in any game. That is to say I've never been hurt with 0 surges left over dozens of sessions. From my personal experience DMing, Durable would have helped a few people. I've reduced a rogue to 0 surges once, a cleric once, warlord once... they mostly just rest afterwards, but the cleric used a belt of sacrifice and cure light wounds to cover him and the rogue had to go one fight playing careful. Toughness would have helped far more often - at least 90% for defenders, 75% overall for characters. Probably least useful for wizards and archer rangers who so often can avoid taking damage. [/QUOTE]
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Community
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Toughness vs Durable
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