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<blockquote data-quote="reanjr" data-source="post: 2062156" data-attributes="member: 20740"><p>Well, you have to also take into account all the spells that CAN be cast in armor (have no verbal component). Mage Armor doesn't have the ability to be enhanced to +5 like plate mail does (or Elven Chain for an even lower ASF when you want to try anyway). In my experience, I've not seen a wizard in need of feats. Sorcerers, yes, but not wizards. Most wizard players I've seen at later levels are struggling somewhat to find a feat that they feel they really need. Of course, different play styles puts different stress on things. Wizards are just too easy to take out and make wonderful targets due to their power on top of that. Abjurers are the exception, of course. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>I've never found Eldritch Knight to be necessary in the least due to wand use. I'd also like to point out that if your defenses are so high that no one attacks you, it does not make your defenses useless. It's makes them 100% efficient. I've seen this most often with Clerics. Depending on the makeup of the enemy forces, it sometimes is just tactically dumb to attack a cleric who you can't take down, anyway. They have the least damage potential of the four main classes (strangely, in my campaigns it seems the rogue has the highest in most encounters). Also, if you take a 4th or 6th level wizard instead of a 5th level one, the power loss is much less since they still have access to the same spells.</p><p></p><p>Even a ignoring a fighter dip, taking the feat as a human bonus would give a wizard way more lasting power than the minor dimished ability of one less metamagic or item creation feat.</p></blockquote><p></p>
[QUOTE="reanjr, post: 2062156, member: 20740"] Well, you have to also take into account all the spells that CAN be cast in armor (have no verbal component). Mage Armor doesn't have the ability to be enhanced to +5 like plate mail does (or Elven Chain for an even lower ASF when you want to try anyway). In my experience, I've not seen a wizard in need of feats. Sorcerers, yes, but not wizards. Most wizard players I've seen at later levels are struggling somewhat to find a feat that they feel they really need. Of course, different play styles puts different stress on things. Wizards are just too easy to take out and make wonderful targets due to their power on top of that. Abjurers are the exception, of course. ;) I've never found Eldritch Knight to be necessary in the least due to wand use. I'd also like to point out that if your defenses are so high that no one attacks you, it does not make your defenses useless. It's makes them 100% efficient. I've seen this most often with Clerics. Depending on the makeup of the enemy forces, it sometimes is just tactically dumb to attack a cleric who you can't take down, anyway. They have the least damage potential of the four main classes (strangely, in my campaigns it seems the rogue has the highest in most encounters). Also, if you take a 4th or 6th level wizard instead of a 5th level one, the power loss is much less since they still have access to the same spells. Even a ignoring a fighter dip, taking the feat as a human bonus would give a wizard way more lasting power than the minor dimished ability of one less metamagic or item creation feat. [/QUOTE]
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