Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Geek Talk & Media
Town and Village Generator
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GregoryTechSoft" data-source="post: 5270638" data-attributes="member: 57512"><p>Six and a half years late, I am compelled to add a response. Most of those links mentioned are not functional anymore, so I don't know what others are wanting. Perhaps like the rest of you, I've looked at a number of other generators, but I came to the conclusion that sooner or later I'd have to just roll my own (pun intended).</p><p> </p><p>Walter's little applet is interesting, if you can get past the crashes. I myself have been looking at the source code; as an independant developer, I've been attempting to code my own (I'm almost there, too, but in Java so as to be cross-platform). I am doing things little more complicated, however, as you may understand later.</p><p> </p><p>Sometime after Y2k, say the next year or so, I happened upon another guy doing his own town generator, by the name of John J Kroetch whose applet was in an archive oh Lord I don't remember where it was. I actually emailed him after using it a couple months to ask a bit more about it, and his response was that the source code to that program was destroyed, so he couldn't work on it anymore; perhaps he just didn't have the time to do anything with it.</p><p> </p><p>These two applets have some <strong>major</strong> differences. John's program was purely a building-generator and list manager, id-est, what buildings exist in the town, seemingly only including the business owner's name, race, gender, etc as an afterthought. Whereas, Walter's focuses on generating hierarchies of <em>people and organizations</em> found in the town (in this context I wouldn't say "town generator", but "community generator"), and there's no way to save the data to edit within the app later. My interest is in incorporating aspects of both into a full application that can allow you to generate, save, load, and edit the information.</p><p> </p><p>I'm concerned with handling these aspects, the buildings and the people, because they are intrinsically linked. I wouldn't say so much that it'll feature a character generator, except that to generate businesses I want to generate the business owners, and the workers, and the other townsmen who are the patrons.</p><p> </p><p>More info as I develop it (or, PM me, if you're so inclined to discuss).</p></blockquote><p></p>
[QUOTE="GregoryTechSoft, post: 5270638, member: 57512"] Six and a half years late, I am compelled to add a response. Most of those links mentioned are not functional anymore, so I don't know what others are wanting. Perhaps like the rest of you, I've looked at a number of other generators, but I came to the conclusion that sooner or later I'd have to just roll my own (pun intended). Walter's little applet is interesting, if you can get past the crashes. I myself have been looking at the source code; as an independant developer, I've been attempting to code my own (I'm almost there, too, but in Java so as to be cross-platform). I am doing things little more complicated, however, as you may understand later. Sometime after Y2k, say the next year or so, I happened upon another guy doing his own town generator, by the name of John J Kroetch whose applet was in an archive oh Lord I don't remember where it was. I actually emailed him after using it a couple months to ask a bit more about it, and his response was that the source code to that program was destroyed, so he couldn't work on it anymore; perhaps he just didn't have the time to do anything with it. These two applets have some [B]major[/B] differences. John's program was purely a building-generator and list manager, id-est, what buildings exist in the town, seemingly only including the business owner's name, race, gender, etc as an afterthought. Whereas, Walter's focuses on generating hierarchies of [I]people and organizations[/I] found in the town (in this context I wouldn't say "town generator", but "community generator"), and there's no way to save the data to edit within the app later. My interest is in incorporating aspects of both into a full application that can allow you to generate, save, load, and edit the information. I'm concerned with handling these aspects, the buildings and the people, because they are intrinsically linked. I wouldn't say so much that it'll feature a character generator, except that to generate businesses I want to generate the business owners, and the workers, and the other townsmen who are the patrons. More info as I develop it (or, PM me, if you're so inclined to discuss). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
Town and Village Generator
Top