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Toxicant
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<blockquote data-quote="Messageboard Golem" data-source="post: 2006969" data-attributes="member: 18387"><p><strong>MATURE READERS ONLY</strong></p><p></p><p><em>It is an uncanny thought that this lurking poison is everywhere about us, ready to gain unsuspected entrance to our bodies from the food we eat, the water we drink and the air we breathe'</em> -Karl Vogel, 1928 </p><p></p><p>The Mad Kaiser always found D20 poisons to be a little disappointing. A little loss to Con or Dex, then back to the show. A minute later, ouch. Even worse, when characters gain enough levels and hit-points, poison isn't even an issue! Toxicant was written for the Dungeon Master who wants more realism and real-world poisons, and who wants to keep the thrill and danger throughout the game, but still wants a system that's compatable with the standard D20 skills and feats, plus one that's easy to remember and use. </p><p></p><p>What do you get? You will get new rules to apply symptoms and damage from real-world poisons and venoms from plants, animals, and chemicals, including rules for realistic onset and durations, dosing by size and the effects of multiple doses, additional rules for crafting and refining deadly poisons from raw materials, and lists of dozens of real poisons you know, and never knew, prepared for immediate use. </p><p></p><p>How many poisons? Over 175 real world refined toxins plus their sources! From simple plant poisons to complex fungal poisons. In addition to their venoms, descriptions and habits are provided for deadly spiders and scorpions, venomous snakes, and the poisonous animals of the sea. Household chemicals, industrial solvents, pesticides and nerve gasses are also thoroughly detailed. These deadly poisons are suitable for nearly any genre of D20 role-playing. Medieval Fantasy, Sci-fi, Space Opera, Mystery, Horror, Western, Pirate, Oriental, Egyptian, Modern Warfare, Espionage, Victorian, Super-Hero/Comic Book, Historical, Anime/Manga, the list simply grows. </p><p></p><p>Masters and players now have a one-stop poison resource, for whatever game or level they play. The best part: the entire book is open-game content!</p></blockquote><p></p>
[QUOTE="Messageboard Golem, post: 2006969, member: 18387"] [b]MATURE READERS ONLY[/b] [i]It is an uncanny thought that this lurking poison is everywhere about us, ready to gain unsuspected entrance to our bodies from the food we eat, the water we drink and the air we breathe'[/i] -Karl Vogel, 1928 The Mad Kaiser always found D20 poisons to be a little disappointing. A little loss to Con or Dex, then back to the show. A minute later, ouch. Even worse, when characters gain enough levels and hit-points, poison isn't even an issue! Toxicant was written for the Dungeon Master who wants more realism and real-world poisons, and who wants to keep the thrill and danger throughout the game, but still wants a system that's compatable with the standard D20 skills and feats, plus one that's easy to remember and use. What do you get? You will get new rules to apply symptoms and damage from real-world poisons and venoms from plants, animals, and chemicals, including rules for realistic onset and durations, dosing by size and the effects of multiple doses, additional rules for crafting and refining deadly poisons from raw materials, and lists of dozens of real poisons you know, and never knew, prepared for immediate use. How many poisons? Over 175 real world refined toxins plus their sources! From simple plant poisons to complex fungal poisons. In addition to their venoms, descriptions and habits are provided for deadly spiders and scorpions, venomous snakes, and the poisonous animals of the sea. Household chemicals, industrial solvents, pesticides and nerve gasses are also thoroughly detailed. These deadly poisons are suitable for nearly any genre of D20 role-playing. Medieval Fantasy, Sci-fi, Space Opera, Mystery, Horror, Western, Pirate, Oriental, Egyptian, Modern Warfare, Espionage, Victorian, Super-Hero/Comic Book, Historical, Anime/Manga, the list simply grows. Masters and players now have a one-stop poison resource, for whatever game or level they play. The best part: the entire book is open-game content! [/QUOTE]
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