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<blockquote data-quote="James Gasik" data-source="post: 8710777" data-attributes="member: 6877472"><p>The forest-</p><p></p><p>The scenario is that, somewhere in the forest, the locals have encountered a creature they describe as a "demon". It hasn't hurt anyone yet, but they are afraid, and have asked us to investigate. The DM apparently decided that this search would be a good time to perform a skill challenge. When he mentions the skills involved, it struck me as odd that we were even rolling- we had a character who, if we listened to their advice, would let us overcome any of the obstacles that didn't include a combat.</p><p></p><p>On the other hand, if the rest of us urban-minded characters ran around trying to "help", we might hinder the course of the skill challenge! I (and the other players) felt that this skill challenge was simply unnecessary as a result. If the Ranger was by himself, he could accomplish all the tasks easily, so, in this caser, the rest of the party really only existed to complicate matters.</p><p></p><p>The wyvern attack- well yes, basically. Why design a scenario that forces a Catch-22? You need to accomplish a task quickly, one person can perform a vital and necessary task. But they can only roll if there are no enemies to interrupt them, and they are simultaneously the best person to eliminate said enemies?</p><p></p><p>Now obviously, what really happened was the adventure writer somehow had it in their head that there would be two characters who could attempt the necessary check in the party, and it just so happened that wasn't the case. My friend who was DMing should have adjusted the skill challenge as a result- but it doesn't excuse the idea that the skill challenge was fairly extreme.</p><p></p><p>I also really don't know if the success of the adventure hinged on it or not- we were lead to believe yes, and the White Dragon skill challenge from earlier in the campaign certainly led us to believe that it was a possibility.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8710777, member: 6877472"] The forest- The scenario is that, somewhere in the forest, the locals have encountered a creature they describe as a "demon". It hasn't hurt anyone yet, but they are afraid, and have asked us to investigate. The DM apparently decided that this search would be a good time to perform a skill challenge. When he mentions the skills involved, it struck me as odd that we were even rolling- we had a character who, if we listened to their advice, would let us overcome any of the obstacles that didn't include a combat. On the other hand, if the rest of us urban-minded characters ran around trying to "help", we might hinder the course of the skill challenge! I (and the other players) felt that this skill challenge was simply unnecessary as a result. If the Ranger was by himself, he could accomplish all the tasks easily, so, in this caser, the rest of the party really only existed to complicate matters. The wyvern attack- well yes, basically. Why design a scenario that forces a Catch-22? You need to accomplish a task quickly, one person can perform a vital and necessary task. But they can only roll if there are no enemies to interrupt them, and they are simultaneously the best person to eliminate said enemies? Now obviously, what really happened was the adventure writer somehow had it in their head that there would be two characters who could attempt the necessary check in the party, and it just so happened that wasn't the case. My friend who was DMing should have adjusted the skill challenge as a result- but it doesn't excuse the idea that the skill challenge was fairly extreme. I also really don't know if the success of the adventure hinged on it or not- we were lead to believe yes, and the White Dragon skill challenge from earlier in the campaign certainly led us to believe that it was a possibility. [/QUOTE]
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