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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Toying with initiative - phased and segments
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<blockquote data-quote="el-remmen" data-source="post: 9682393" data-attributes="member: 11"><p>My old 2E group used speed factors and casting time, but just added them to the d10 roll and then counted up. (I can't even remember anymore if that was just the rule in 2E or something we modified).</p><p></p><p>I vaguely remember a rule about going at the end of the round if you changed your declared action (but you could not change to a different spell - since you had to declare the specific spell during the declaration phase) but that is foggy. You also could not move before you cast a spell but otherwise movement was broken up to each segment. So the DM would declare "1" and everyone who wanted to move and had movement left would move a 5' box (and then any actions on '1' were resolved) and then "2" and so on. Many times people were moving every phase or were staying still to cast and then moving later 5 feet per phase. We used the 5' space as a unit of measurement way before 3E came out, so for us the weird part was using all your movement at once, not the way it used the grid (since we were already using it that way - we used opportunity attacks too!). </p><p></p><p>The stretched out movement throughout the round did help keep people engaged.</p></blockquote><p></p>
[QUOTE="el-remmen, post: 9682393, member: 11"] My old 2E group used speed factors and casting time, but just added them to the d10 roll and then counted up. (I can't even remember anymore if that was just the rule in 2E or something we modified). I vaguely remember a rule about going at the end of the round if you changed your declared action (but you could not change to a different spell - since you had to declare the specific spell during the declaration phase) but that is foggy. You also could not move before you cast a spell but otherwise movement was broken up to each segment. So the DM would declare "1" and everyone who wanted to move and had movement left would move a 5' box (and then any actions on '1' were resolved) and then "2" and so on. Many times people were moving every phase or were staying still to cast and then moving later 5 feet per phase. We used the 5' space as a unit of measurement way before 3E came out, so for us the weird part was using all your movement at once, not the way it used the grid (since we were already using it that way - we used opportunity attacks too!). The stretched out movement throughout the round did help keep people engaged. [/QUOTE]
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Toying with initiative - phased and segments
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