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<blockquote data-quote="Azure Trance" data-source="post: 571947" data-attributes="member: 372"><p>The questionaire wasn't required, and certainly not before play. It was only used to be a helpful background on the character on which I gave an XP bonus for. The game was three months old, starting sometime in September of last year. They were almost 5th level when they died. The questions were only from a week ago and was actually to let the hack and slash element of the campagin to be not as prominent. I was running Night Below with the Caves of Chaos, and after 1/2 way through Book 1 of Night Below and 2/3 through Caves of Chaos, the PCs and I were beginning to feel the effects of combat overdrive. Heh, and I choose CoC because it was recommended that before the PC's really get into the nitty gritty of the book (Broken Spire Keep and onward) they should be of a certain power level, which the CoC propelled them to. </p><p></p><p>I thought for sometime on whether a deus ex machina (in the form of a nearby powerful NPC coming to save the day), but decided against it. It felt by that time they would realize I'd be going out of my way to save them (feh on that idea now). Everyone enjoys combat though; they even demanded random encounters after I went a wee bit RP heavy for the first half of a session (whammo! Ask and ye shall recieve ... a Bulette! But they survived). It was probably that character death wasn't expected. </p><p></p><p>You know, now that I look at it, it would've been like me running Return to the Temple of Elemental Evil and slowly asking you to build up your character's history and RPing juuuust before they hit the outer fane. </p><p></p><p>Exercise in futility is the phrase that comes to my mind, but I think there's a better one to describe what I did.</p></blockquote><p></p>
[QUOTE="Azure Trance, post: 571947, member: 372"] The questionaire wasn't required, and certainly not before play. It was only used to be a helpful background on the character on which I gave an XP bonus for. The game was three months old, starting sometime in September of last year. They were almost 5th level when they died. The questions were only from a week ago and was actually to let the hack and slash element of the campagin to be not as prominent. I was running Night Below with the Caves of Chaos, and after 1/2 way through Book 1 of Night Below and 2/3 through Caves of Chaos, the PCs and I were beginning to feel the effects of combat overdrive. Heh, and I choose CoC because it was recommended that before the PC's really get into the nitty gritty of the book (Broken Spire Keep and onward) they should be of a certain power level, which the CoC propelled them to. I thought for sometime on whether a deus ex machina (in the form of a nearby powerful NPC coming to save the day), but decided against it. It felt by that time they would realize I'd be going out of my way to save them (feh on that idea now). Everyone enjoys combat though; they even demanded random encounters after I went a wee bit RP heavy for the first half of a session (whammo! Ask and ye shall recieve ... a Bulette! But they survived). It was probably that character death wasn't expected. You know, now that I look at it, it would've been like me running Return to the Temple of Elemental Evil and slowly asking you to build up your character's history and RPing juuuust before they hit the outer fane. Exercise in futility is the phrase that comes to my mind, but I think there's a better one to describe what I did. [/QUOTE]
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