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TPK last night - 1st one (sniff)
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<blockquote data-quote="WampusCat43" data-source="post: 2100949" data-attributes="member: 12027"><p>Boy, did they. After the first went down it was maybe three rounds before it was over. Sort of a High Noon battle, but one side left their bullets at home. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>Appreciate all the feedback, btw.</p><p></p><p>I believe I did blow the Dispel on the ethereal wizard. I think the ray would work, but forgot that he was invisible. Not sure (don't have the book with me), but I don't think the spelleater could see ethereal, making the ray kinda hard to focus. The player didn't say anything either, though, and they're used to me screwing up about once a round anyway. That same wizard (a necromancer) had broken so many of my neatly planned encounters in the past (he animated a hydra skeleton and virtually wiped out my whole lizardman village with it) that he was due for a beating anyway. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> He had about a 50/50 chance to get a spell through their SR - it just didn't happen.</p><p></p><p>The guys have been good about not getting upset when characters die, fortunately. I think they like trying other classes/combinations. And, for some reason, they keep coming back, so something must be going right.</p></blockquote><p></p>
[QUOTE="WampusCat43, post: 2100949, member: 12027"] Boy, did they. After the first went down it was maybe three rounds before it was over. Sort of a High Noon battle, but one side left their bullets at home. :) Appreciate all the feedback, btw. I believe I did blow the Dispel on the ethereal wizard. I think the ray would work, but forgot that he was invisible. Not sure (don't have the book with me), but I don't think the spelleater could see ethereal, making the ray kinda hard to focus. The player didn't say anything either, though, and they're used to me screwing up about once a round anyway. That same wizard (a necromancer) had broken so many of my neatly planned encounters in the past (he animated a hydra skeleton and virtually wiped out my whole lizardman village with it) that he was due for a beating anyway. :p He had about a 50/50 chance to get a spell through their SR - it just didn't happen. The guys have been good about not getting upset when characters die, fortunately. I think they like trying other classes/combinations. And, for some reason, they keep coming back, so something must be going right. [/QUOTE]
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