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<blockquote data-quote="pming" data-source="post: 8348547" data-attributes="member: 45197"><p>Hiya!</p><p></p><p>Oh, no offense taken. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>Yes, I agree with you; if the DM has the option of A, B or C, and A is logical, but so-so for fun...and B REALLY fun, but maybe not logical, and C is 'logical enough' but also 'fun enough'...then the DM has a decision to make. Personally... A or C, depending on campaign repercussions down the line. (meaning if I go with A, and that allows for some really fun stuff later...or C now, but less fun later...what do you choose?)</p><p></p><p>It is all about DM choice...but I don't think the "choice" is that the DM is deciding what is or isn't "going to happen", specifically, to the PC's. The situation they are in (in the OP case... likely TPK or 'save/capture'), is what it is; a situation the PC's presumably got themselves into. The Players may not know the exact "wrong turn" lets call it, that they made...but once they start loosing, it may become apparent. Players are a crafty bunch! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>Ahh... a drawback to not reading EVERY single page/post I guess!</p><p>In this case...definitely TPK. <img class="smilie smilie--emoji" alt="😈" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" title="Smiling face with horns :smiling_imp:" data-shortname=":smiling_imp:" loading="lazy" width="64" height="64" /> Gotta use up those Skill Stickers and put them on the GM Shield, right? (...any who know Hackmaster 4th Edition know what I'm talking about... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ).</p><p></p><p>In all seriousness though, if he's looking to end the campaign...then "choosing" isn't all that important; the DM's decision is only going to affect this group of PC's and this particular campaign/story. If I was in this situation, I'd opt to choose things that let the PC's go out in a blaze of glory! Sword swinging, spells flying and all manner of whizz-bang spectacularityousis! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> At least the PC's go down swinging and heroes...and even in death, they will be remembered!</p><p></p><p>(case in point, we royally messed up a Cthulhu adventure onces...Cthulhu woke up, was released, and, well, yeah...my Swedish Wrestler with a copper headband [it was his 'thing] had to make SAN checks....and I kept rolling 01 to 03, and never lost more than the minimum SAN every time Cthulhu waded out of the ocean, destroying, devouring and generally being a big poo-poo head; so, the ONLY sane person in miles, right at Cthulhu's feet, what did I do? "Ok. I walk right up to him, and scream... 'You gonna kill me? Do it! But you are a GOD! You will <em>never</em> forget my name! I am Sven Copperhead, and I am not afraid!"... then I head butted his big toe. He ate me. But, Sven Copperhead will forever live on in the memory of Cthulhu as "that crazy Swede who never bowed to me and head butted my toe!". Sometimes dying in a spectacular and defiant way is the worst thing you can do to an enemy! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 8348547, member: 45197"] Hiya! Oh, no offense taken. :) Yes, I agree with you; if the DM has the option of A, B or C, and A is logical, but so-so for fun...and B REALLY fun, but maybe not logical, and C is 'logical enough' but also 'fun enough'...then the DM has a decision to make. Personally... A or C, depending on campaign repercussions down the line. (meaning if I go with A, and that allows for some really fun stuff later...or C now, but less fun later...what do you choose?) It is all about DM choice...but I don't think the "choice" is that the DM is deciding what is or isn't "going to happen", specifically, to the PC's. The situation they are in (in the OP case... likely TPK or 'save/capture'), is what it is; a situation the PC's presumably got themselves into. The Players may not know the exact "wrong turn" lets call it, that they made...but once they start loosing, it may become apparent. Players are a crafty bunch! ;) Ahh... a drawback to not reading EVERY single page/post I guess! In this case...definitely TPK. 😈 Gotta use up those Skill Stickers and put them on the GM Shield, right? (...any who know Hackmaster 4th Edition know what I'm talking about... ;) ). In all seriousness though, if he's looking to end the campaign...then "choosing" isn't all that important; the DM's decision is only going to affect this group of PC's and this particular campaign/story. If I was in this situation, I'd opt to choose things that let the PC's go out in a blaze of glory! Sword swinging, spells flying and all manner of whizz-bang spectacularityousis! :D At least the PC's go down swinging and heroes...and even in death, they will be remembered! (case in point, we royally messed up a Cthulhu adventure onces...Cthulhu woke up, was released, and, well, yeah...my Swedish Wrestler with a copper headband [it was his 'thing] had to make SAN checks....and I kept rolling 01 to 03, and never lost more than the minimum SAN every time Cthulhu waded out of the ocean, destroying, devouring and generally being a big poo-poo head; so, the ONLY sane person in miles, right at Cthulhu's feet, what did I do? "Ok. I walk right up to him, and scream... 'You gonna kill me? Do it! But you are a GOD! You will [I]never[/I] forget my name! I am Sven Copperhead, and I am not afraid!"... then I head butted his big toe. He ate me. But, Sven Copperhead will forever live on in the memory of Cthulhu as "that crazy Swede who never bowed to me and head butted my toe!". Sometimes dying in a spectacular and defiant way is the worst thing you can do to an enemy! :) ^_^ Paul L. Ming [/QUOTE]
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