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<blockquote data-quote="KarinsDad" data-source="post: 3277937" data-attributes="member: 2011"><p>If an evil creature never performs evil acts or a good creature never performs good acts, how can they claim to be evil or good respectively?</p><p></p><p>A good PC who never does a Good act is really being played neutrally:</p><p></p><p></p><p></p><p>That's the difference between good and neutral.</p><p></p><p>Good is committed to upholding good. Neutral is not. If a PC does not perform actions to help others and uphold good, then that PC is not committed to Good. He merely thinks that good is better than evil. He is still neutral, not truly good.</p><p></p><p></p><p></p><p>That's part of the definition of good in the game system. If one plays his PC without helping others, he is not good.</p><p></p><p></p><p></p><p>That's part of the definition of evil in the game system. If one plays his PC without harming others, he is not evil.</p><p></p><p></p><p></p><p>You'll note that these say "acts" or "does", not "thinks". Philosophy comes into it, but actions is a major part of it and cannot be just dropped on the floor.</p><p></p><p>A kind and benevolent PC who helps others is not LE and a PC who never helps others is not altruistic and good.</p><p></p><p></p><p>I really think that because the game system does not have a lot of solid rules about alignment and how it affects game elements (outside of a few spells), that people tend to blow it off as a non-serious aspect of their character.</p><p></p><p>To me, like other character attributes, it helps define the character.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 3277937, member: 2011"] If an evil creature never performs evil acts or a good creature never performs good acts, how can they claim to be evil or good respectively? A good PC who never does a Good act is really being played neutrally: That's the difference between good and neutral. Good is committed to upholding good. Neutral is not. If a PC does not perform actions to help others and uphold good, then that PC is not committed to Good. He merely thinks that good is better than evil. He is still neutral, not truly good. That's part of the definition of good in the game system. If one plays his PC without helping others, he is not good. That's part of the definition of evil in the game system. If one plays his PC without harming others, he is not evil. You'll note that these say "acts" or "does", not "thinks". Philosophy comes into it, but actions is a major part of it and cannot be just dropped on the floor. A kind and benevolent PC who helps others is not LE and a PC who never helps others is not altruistic and good. I really think that because the game system does not have a lot of solid rules about alignment and how it affects game elements (outside of a few spells), that people tend to blow it off as a non-serious aspect of their character. To me, like other character attributes, it helps define the character. [/QUOTE]
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