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<blockquote data-quote="shilsen" data-source="post: 3282004" data-attributes="member: 198"><p>Nope. It's quite easy to think you're completely and utterly wrong without missing any points. Trust me on that one <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>I got that already. I think we're quite agreed on the point that neither of us agrees with the other's definitions.</p><p></p><p></p><p></p><p>Only by your definitions, which we've already established I think are completely wrong. I think good and neutral characters are also consttrained by the cooperative nature of D&D. You don't see it.</p><p></p><p></p><p></p><p>There's the explanation then! A number of us are trying to work out why your conception of evil is so limited and unidimensional. Now if you'd just told us it was all built around the idea that all evil should be like your mom's chihuahua, we'd have ended this a long time ago <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>So? People limit the roleplaying aspects of the game for all characters. All PCs, for example, of whatever alignment, are constrained from roleplaying the fact that they want to leave the other PCs and go off and hire on with a group made of NPCs and spend the rest of their career adventuring with them. That's limiting the roleplaying aspects of the game too. And it's okay.</p><p></p><p>Similarly, most groups do not allow the playing of chihuahua evil. That's okay too.</p><p></p><p></p><p></p><p>Only by the definitions of chihuahua evil. Which you apparently follow.</p><p></p><p>Many of us have thrown off the shackles of our chihuahua overlords. I urge you, KarinsDad, rise up and join us, in the wild and wonderful world where chihuahua evil is not the be-all and the end-all, where we can have complex, multifaceted and deeply scary evil which is still capable of being played at the game table without ruining everyone else's day. Throw off the bogey of the chihuahua that has evidently haunted you for so long and rendered your understanding of alignment ... well, about as reliable as arguing that all dogs should be chihuahuas.</p></blockquote><p></p>
[QUOTE="shilsen, post: 3282004, member: 198"] Nope. It's quite easy to think you're completely and utterly wrong without missing any points. Trust me on that one :D I got that already. I think we're quite agreed on the point that neither of us agrees with the other's definitions. Only by your definitions, which we've already established I think are completely wrong. I think good and neutral characters are also consttrained by the cooperative nature of D&D. You don't see it. There's the explanation then! A number of us are trying to work out why your conception of evil is so limited and unidimensional. Now if you'd just told us it was all built around the idea that all evil should be like your mom's chihuahua, we'd have ended this a long time ago :D So? People limit the roleplaying aspects of the game for all characters. All PCs, for example, of whatever alignment, are constrained from roleplaying the fact that they want to leave the other PCs and go off and hire on with a group made of NPCs and spend the rest of their career adventuring with them. That's limiting the roleplaying aspects of the game too. And it's okay. Similarly, most groups do not allow the playing of chihuahua evil. That's okay too. Only by the definitions of chihuahua evil. Which you apparently follow. Many of us have thrown off the shackles of our chihuahua overlords. I urge you, KarinsDad, rise up and join us, in the wild and wonderful world where chihuahua evil is not the be-all and the end-all, where we can have complex, multifaceted and deeply scary evil which is still capable of being played at the game table without ruining everyone else's day. Throw off the bogey of the chihuahua that has evidently haunted you for so long and rendered your understanding of alignment ... well, about as reliable as arguing that all dogs should be chihuahuas. [/QUOTE]
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