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<blockquote data-quote="Thorvald Kviksverd" data-source="post: 134231" data-attributes="member: 1495"><p>I was thinking while at the gym...</p><p></p><p>The opposed pairs listed under Good/Evil and Lawful/Chaotic could simply be used as guidelines to help define which category a given act would affect, and would not be assigned values themselves, OR</p><p></p><p>They could be assigned values as previously discussed, but some mechanic would then be required to determine what values in these sub-traits are neccessary to qualify for the respective labels of Good, Evil, Neutral, Lawful, and Chaotic. I would suggest something along the following lines (and similar to the religious bonuses from <em>Pendragon</em>...</p><p></p><p><span style="color: yellow"><strong>GOOD/EVIL</strong></span></p><p><span style="color: yellow"></span></p><p><span style="color: yellow">IF the 6 traits in the left hand column total 78 points AND no trait in the right hand column is above 12 points THEN the character is GOOD.</span></p><p><span style="color: yellow"></span></p><p><span style="color: yellow">IF the 6 traits in the right hand column total 78 points THEN the character is EVIL.</span></p><p><span style="color: yellow"></span></p><p><span style="color: yellow">IF neither of the above conditions are met THEN the character is NEUTRAL.</span></p><p><span style="color: yellow"></span></p><p><span style="color: yellow"><strong>LAWFUL/CHAOTIC</strong></span></p><p><span style="color: yellow"></span></p><p><span style="color: yellow">IF the 7 traits in the left hand column total 91 points AND no trait in the right hand column is above 12 points THEN the character is LAWFUL.</span></p><p><span style="color: yellow"></span></p><p><span style="color: yellow">IF the 7 traits in the right hand column total 91 points THEN the character is CHAOTIC.</span></p><p><span style="color: yellow"></span></p><p><span style="color: yellow">IF neither of the above conditions are met THEN the character is NEUTRAL.</span></p><p></p><p>These numbers assume an average of 13 for each trait in a given column in order to qualify for a non-neutral classification. This can be modified to suit your campaign (perhaps lowering the threshhold for Evil/Chaos ?)or to adjust for more or fewer traits.</p><p></p><p>As I have it set down above, and as previously discussed, it is more difficult to attain and maintain a classification of Good and Lawful--this was intentional.</p></blockquote><p></p>
[QUOTE="Thorvald Kviksverd, post: 134231, member: 1495"] I was thinking while at the gym... The opposed pairs listed under Good/Evil and Lawful/Chaotic could simply be used as guidelines to help define which category a given act would affect, and would not be assigned values themselves, OR They could be assigned values as previously discussed, but some mechanic would then be required to determine what values in these sub-traits are neccessary to qualify for the respective labels of Good, Evil, Neutral, Lawful, and Chaotic. I would suggest something along the following lines (and similar to the religious bonuses from [i]Pendragon[/i]... [color=yellow][b]GOOD/EVIL[/b] IF the 6 traits in the left hand column total 78 points AND no trait in the right hand column is above 12 points THEN the character is GOOD. IF the 6 traits in the right hand column total 78 points THEN the character is EVIL. IF neither of the above conditions are met THEN the character is NEUTRAL. [b]LAWFUL/CHAOTIC[/b] IF the 7 traits in the left hand column total 91 points AND no trait in the right hand column is above 12 points THEN the character is LAWFUL. IF the 7 traits in the right hand column total 91 points THEN the character is CHAOTIC. IF neither of the above conditions are met THEN the character is NEUTRAL.[/color] These numbers assume an average of 13 for each trait in a given column in order to qualify for a non-neutral classification. This can be modified to suit your campaign (perhaps lowering the threshhold for Evil/Chaos ?)or to adjust for more or fewer traits. As I have it set down above, and as previously discussed, it is more difficult to attain and maintain a classification of Good and Lawful--this was intentional. [/QUOTE]
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