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Tracking over rock. Is it too easy?
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<blockquote data-quote="Tom McCafferty" data-source="post: 1354124" data-attributes="member: 5767"><p>Thanks for the contributions everyone.</p><p></p><p>It has been enlightening to read what you have to say on the subject.</p><p></p><p>Having read the arguments from those who feel a skill should not be "nerfed" and those who feel a DC of 20 as a base is too unrealistic, I think I will plough a middle furrow and compromise between the two.</p><p></p><p>Modifiers definately need to be agreed because those in the PHB and DMG mainly refer to outdoor tracking. I liked the ideas suggested about the team of pherensic scientists tracking down the trail over a long period and the native trackers with their practiced competition.</p><p></p><p>So I will make the length of time it takes to track indoors dependent on the difficulty of the modified DC. This DC will have additions for cleanliness and frequency of use.</p><p></p><p>I honestly believe first level rangers should not be able to track with no error someone who has just walked over a stone floor, so I think raising the DC to 25 would not be unreasonable. (Many game mechanic players just take one level of ranger just to get track.)</p><p></p><p>There should be rechecks at crossroads and doorways, and I am even tempted to say every round under such circumstances.</p></blockquote><p></p>
[QUOTE="Tom McCafferty, post: 1354124, member: 5767"] Thanks for the contributions everyone. It has been enlightening to read what you have to say on the subject. Having read the arguments from those who feel a skill should not be "nerfed" and those who feel a DC of 20 as a base is too unrealistic, I think I will plough a middle furrow and compromise between the two. Modifiers definately need to be agreed because those in the PHB and DMG mainly refer to outdoor tracking. I liked the ideas suggested about the team of pherensic scientists tracking down the trail over a long period and the native trackers with their practiced competition. So I will make the length of time it takes to track indoors dependent on the difficulty of the modified DC. This DC will have additions for cleanliness and frequency of use. I honestly believe first level rangers should not be able to track with no error someone who has just walked over a stone floor, so I think raising the DC to 25 would not be unreasonable. (Many game mechanic players just take one level of ranger just to get track.) There should be rechecks at crossroads and doorways, and I am even tempted to say every round under such circumstances. [/QUOTE]
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Tracking over rock. Is it too easy?
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