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General Tabletop Discussion
*Pathfinder & Starfinder
Tracking over rock. Is it too easy?
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<blockquote data-quote="DarkMaster" data-source="post: 1360491" data-attributes="member: 16362"><p>Never said is useless just said a 1 st level with 1 rank of survival in a castle where hundreds of people lives might have problem tracking somebody. just Yesterday night the barbaran/ranger followed an evil monk in the sewer of the city, the monk was much faster but he was still able to track him down to his hiddeout, he had to retreat because the monk joined his barbarian orc buddy's but he was easily able to track him down at fifth level, which was fun, it added tension to the game(should I continue to track with the rogue or should I go back get the two Dwarf tank and the sorcerer).</p><p></p><p>Also you mention people having to rest well the ranger also have to rest. Also to effectively track he has to move half speed while it's opponent moves full speed.</p><p></p><p>Basically what I am saying is that given enough time a tracker will get you, but time here is the issue, two days to get ready is much more than a few hours. And that is the difference between a good and a bad tracker(the time it takes you to get to your prey). Yesterday the same Barbarian/Ranger wanted to follow the track of some evil mounted warrior that passed 5 days previously in front of a city. But they had only three hours of free time before meeting another deadline. He missed the three roll and coudn't find their trace. (funny thing is that once they got to the sewer he got his roll and notice they had gone through this place).</p><p></p><p>I said you need high level to be able to track while running. My point is both low and high level should be able to track you down, but the high level tracker won't even let you close the door behind you as the low one will let the villain and his friend buff up, before he gets there.</p></blockquote><p></p>
[QUOTE="DarkMaster, post: 1360491, member: 16362"] Never said is useless just said a 1 st level with 1 rank of survival in a castle where hundreds of people lives might have problem tracking somebody. just Yesterday night the barbaran/ranger followed an evil monk in the sewer of the city, the monk was much faster but he was still able to track him down to his hiddeout, he had to retreat because the monk joined his barbarian orc buddy's but he was easily able to track him down at fifth level, which was fun, it added tension to the game(should I continue to track with the rogue or should I go back get the two Dwarf tank and the sorcerer). Also you mention people having to rest well the ranger also have to rest. Also to effectively track he has to move half speed while it's opponent moves full speed. Basically what I am saying is that given enough time a tracker will get you, but time here is the issue, two days to get ready is much more than a few hours. And that is the difference between a good and a bad tracker(the time it takes you to get to your prey). Yesterday the same Barbarian/Ranger wanted to follow the track of some evil mounted warrior that passed 5 days previously in front of a city. But they had only three hours of free time before meeting another deadline. He missed the three roll and coudn't find their trace. (funny thing is that once they got to the sewer he got his roll and notice they had gone through this place). I said you need high level to be able to track while running. My point is both low and high level should be able to track you down, but the high level tracker won't even let you close the door behind you as the low one will let the villain and his friend buff up, before he gets there. [/QUOTE]
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Tracking over rock. Is it too easy?
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