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<blockquote data-quote="Wolfwood2" data-source="post: 4281784" data-attributes="member: 39394"><p>I started running 'Keep on the Shadowfell' last Wednesday. The players wanted to do some tracking, and in the absence of rules I set it up as an off-the-cuff skill challenge. (I had to guess on setting DCs.)</p><p></p><p>Basically I just started tossing obstacles in their way until they got 6 successes or 3 failures. First a Bluff check when releasing the monster so as to not make it suspcious about their intention to follow it (failed). Second a Nature check to look for a good place to pick up the trail (succeeded). Third a Peception check when the trail led to some rocky, boulder-strewn land (succeeded). Fourth the monster ducked through a bramble bush, so the halfling made an Acrobatics check to crawl behind its trail while the dwarf made an Endurance check to bull a trail through for the others (fail, fail, at which point I declared the trail lost).</p><p></p><p>It worked pretty well.</p></blockquote><p></p>
[QUOTE="Wolfwood2, post: 4281784, member: 39394"] I started running 'Keep on the Shadowfell' last Wednesday. The players wanted to do some tracking, and in the absence of rules I set it up as an off-the-cuff skill challenge. (I had to guess on setting DCs.) Basically I just started tossing obstacles in their way until they got 6 successes or 3 failures. First a Bluff check when releasing the monster so as to not make it suspcious about their intention to follow it (failed). Second a Nature check to look for a good place to pick up the trail (succeeded). Third a Peception check when the trail led to some rocky, boulder-strewn land (succeeded). Fourth the monster ducked through a bramble bush, so the halfling made an Acrobatics check to crawl behind its trail while the dwarf made an Endurance check to bull a trail through for the others (fail, fail, at which point I declared the trail lost). It worked pretty well. [/QUOTE]
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