Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Trading AC for DR in 5e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jester David" data-source="post: 6591033" data-attributes="member: 37579"><p>My math isn't good enough to really get the *exact* numbers down, but I am mostly aware of what you describe. </p><p></p><p>Each modification of a d20 roll is a 5% variation, so a +3 AC bonus is 15%. But, as is demonstrated in your math, the +3 AC has no impact on the attacks that are already misses. All the AC bonuses in the world have no mathematical impact if the attacker rolls a 2. So it really only varies the hit percentage, the percentage of rolls that would hit. Since you can ignore half the rolls that are not impacted, it moves from 15% to 30% (give or take). </p><p></p><p>But, since the +1 = 5% math is fairly common knowledge, and the above is complicated and requires a lengthy post to explain, I find it easier to ignore and go with the more commonly accepted (yet less accurate) math. Otherwise people will go "whaaaaa...?" and auto-ignore the argument based on a hastily perceived math error. </p><p>At least when (as in this case) the difference between 15% and 33% is irrelevant to the argument. The 15% reduction to hit rates was already better than damage soaking, so pointing out it would actually be 30-odd% and *even better* while risking incomprehension was unneeded.</p></blockquote><p></p>
[QUOTE="Jester David, post: 6591033, member: 37579"] My math isn't good enough to really get the *exact* numbers down, but I am mostly aware of what you describe. Each modification of a d20 roll is a 5% variation, so a +3 AC bonus is 15%. But, as is demonstrated in your math, the +3 AC has no impact on the attacks that are already misses. All the AC bonuses in the world have no mathematical impact if the attacker rolls a 2. So it really only varies the hit percentage, the percentage of rolls that would hit. Since you can ignore half the rolls that are not impacted, it moves from 15% to 30% (give or take). But, since the +1 = 5% math is fairly common knowledge, and the above is complicated and requires a lengthy post to explain, I find it easier to ignore and go with the more commonly accepted (yet less accurate) math. Otherwise people will go "whaaaaa...?" and auto-ignore the argument based on a hastily perceived math error. At least when (as in this case) the difference between 15% and 33% is irrelevant to the argument. The 15% reduction to hit rates was already better than damage soaking, so pointing out it would actually be 30-odd% and *even better* while risking incomprehension was unneeded. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Trading AC for DR in 5e
Top