Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Trading age for skill ranks?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="willpax" data-source="post: 627998" data-attributes="member: 1602"><p>I share the joy of the NPC classes, and don't see this variation (if I ever actually use it) as a substitute for that. </p><p></p><p>My primary focus was to provide a bit more depth for some of the longer-lived races. I've always wondered what elves have been doing for 90 years that makes them the equal of a 16 year old. To that extent, I'm not as interested in balance so much as I am some campaign-specific flavor (being non-human in my campaign carries with it much other baggage). </p><p></p><p>I've also been thinking about ways to increase everyday skills without increasing combat ability--this would be more useful for NPCs, obviously. </p><p></p><p>Personally, spot, listen, and other useful "pressure" skills would never be on my list of skills that could be chosen. I think anything outside of craft, profession, and knowledge would be an exception (I probably would also not allow people to learn specialized knowledges such as magic because it isn't an "everyday" sort of thing). With those limitations (combined with the four rank limit), I don't see this as something that would enable someone to min-max. </p><p></p><p>As far as taking a few levels of expert: I find that to be much more acceptable if you start the characters at greater than first level. If someone wants to be a dwarf warrior, I think it would limit the fun to have to slog through the first 14 encounters with an expert BAB all in the name of "most dwarves know something about mining or smithing."</p></blockquote><p></p>
[QUOTE="willpax, post: 627998, member: 1602"] I share the joy of the NPC classes, and don't see this variation (if I ever actually use it) as a substitute for that. My primary focus was to provide a bit more depth for some of the longer-lived races. I've always wondered what elves have been doing for 90 years that makes them the equal of a 16 year old. To that extent, I'm not as interested in balance so much as I am some campaign-specific flavor (being non-human in my campaign carries with it much other baggage). I've also been thinking about ways to increase everyday skills without increasing combat ability--this would be more useful for NPCs, obviously. Personally, spot, listen, and other useful "pressure" skills would never be on my list of skills that could be chosen. I think anything outside of craft, profession, and knowledge would be an exception (I probably would also not allow people to learn specialized knowledges such as magic because it isn't an "everyday" sort of thing). With those limitations (combined with the four rank limit), I don't see this as something that would enable someone to min-max. As far as taking a few levels of expert: I find that to be much more acceptable if you start the characters at greater than first level. If someone wants to be a dwarf warrior, I think it would limit the fun to have to slog through the first 14 encounters with an expert BAB all in the name of "most dwarves know something about mining or smithing." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Trading age for skill ranks?
Top