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Traditional or Historial Arms and Armor
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<blockquote data-quote="Wyckedemus" data-source="post: 6015851" data-attributes="member: 1079"><p><strong>Armor Ideas</strong></p><p></p><p>I think that there should be general armor categories, and the *Descriptions" of those categories contain the variety of armors that fit into those categories. The following suggested table gives purpose to the various armor types beyond cost.</p><p></p><p>Light Armor AC Max Dex Cost</p><p>Leather 11 +5 10gp</p><p>Brigandine 12 +4 25gp</p><p>Chain Shirt 13 +3 40gp</p><p></p><p>Medium Armor </p><p>(-1 to Str and Dex checks)</p><p>Hide Armor 14 +3 30gp</p><p>Chain Mail 15 +2 75gp</p><p>Scale Mail 16 +1 90gp</p><p></p><p>Heavy Armor </p><p>(-1 to Str and Dex checks, Cannot move while being Stealthy, -5 speed)</p><p>Banded Armor 17 +2 100gp</p><p>Plate Armor 18 +1 250gp</p><p>Full Plate Armor 19 +0 500gp</p><p></p><p>Leather: include the variety of light, non-metallic armors. Examples: leather armor, padded armors, light hides, paper armors.</p><p></p><p>Brigandine: include light armors with small metal studs, plates, or rings sewn in. Examples: Brigandine armor, studded leather, ring mail.</p><p></p><p>Chain Shirt: include a variety of light chain armors. Example: lorica hamata</p><p></p><p>Hide Armor: include heavier leathers, hides, woods, and other usually non-metallic armors.</p><p></p><p>Scale Mail: include a variety of armors containing smaller scale-like metal plates layered for greater protection than brigandines. Examples: lorica squamata, lamellar, scale armor, and fuller, more robust brigandine suits.</p><p></p><p>Banded Armor: includes armors with larger metal strips applied to higher quality leather and chain bases. These large metal strips are segmented or layered for better mobility. Banded mail, splint mail, and lorica segmentata fit in this category.</p><p></p><p>Plate Armor: you get the gist.</p><p></p><p>Full Plate Armor: OMG. MOAR METAL!</p><p></p><p>Then there are the Special materials that can be used to make masterwork armor. Here are a couple options for both metal and organic armors.</p><p></p><p>Mithral and Displacer Beast hide: Increase Max Dex by 1.</p><p>Adamantine and Dragonhide: DR 1d6 per hit. </p><p></p><p>Add 5,000gp for a special material. </p><p></p><p>What do you think?</p></blockquote><p></p>
[QUOTE="Wyckedemus, post: 6015851, member: 1079"] [b]Armor Ideas[/b] I think that there should be general armor categories, and the *Descriptions" of those categories contain the variety of armors that fit into those categories. The following suggested table gives purpose to the various armor types beyond cost. Light Armor AC Max Dex Cost Leather 11 +5 10gp Brigandine 12 +4 25gp Chain Shirt 13 +3 40gp Medium Armor (-1 to Str and Dex checks) Hide Armor 14 +3 30gp Chain Mail 15 +2 75gp Scale Mail 16 +1 90gp Heavy Armor (-1 to Str and Dex checks, Cannot move while being Stealthy, -5 speed) Banded Armor 17 +2 100gp Plate Armor 18 +1 250gp Full Plate Armor 19 +0 500gp Leather: include the variety of light, non-metallic armors. Examples: leather armor, padded armors, light hides, paper armors. Brigandine: include light armors with small metal studs, plates, or rings sewn in. Examples: Brigandine armor, studded leather, ring mail. Chain Shirt: include a variety of light chain armors. Example: lorica hamata Hide Armor: include heavier leathers, hides, woods, and other usually non-metallic armors. Scale Mail: include a variety of armors containing smaller scale-like metal plates layered for greater protection than brigandines. Examples: lorica squamata, lamellar, scale armor, and fuller, more robust brigandine suits. Banded Armor: includes armors with larger metal strips applied to higher quality leather and chain bases. These large metal strips are segmented or layered for better mobility. Banded mail, splint mail, and lorica segmentata fit in this category. Plate Armor: you get the gist. Full Plate Armor: OMG. MOAR METAL! Then there are the Special materials that can be used to make masterwork armor. Here are a couple options for both metal and organic armors. Mithral and Displacer Beast hide: Increase Max Dex by 1. Adamantine and Dragonhide: DR 1d6 per hit. Add 5,000gp for a special material. What do you think? [/QUOTE]
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