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tragicThaumaturge's 4e Zeitgeist Campaign
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<blockquote data-quote="tragicThaumaturge" data-source="post: 7595212" data-attributes="member: 6975610"><p><strong>Session 5</strong></p><p></p><p>The party rushed into the labyrinth and immediately regretted it. Juza jumped with the medallion to survey the labyrinth and tried to land on a hedge, but she fell halfway into it. She saw Gillie Dhu approaching and got scared, warning the others. It did little to help, ad the fey attacked them from deeper into the maze with his area powers and restrained Jasbeer and a few soldiers. He also whacked Juza with his cudgel and dealt considerable damage. Gwen and Uzziel tried to chase after him by navigating the maze, while Beldrum healed the wounded. They soon realized they were in no condition to fight this creature and Jasbeer tried to parlay, and rolled an incredible diplomacy check to convince him they weren’t trying to hurt his plants and just wanted to pass though. I wanted to push them a bit harder than that so I had Gillie not focus his attacks on the party, but not caring a bit for their safety if they happened to get caught in his bursts.</p><p></p><p>They tried to run through the ashes of the hedges that Gillie extinguished but as the fey moved through the maze he shoved Hessar aside by critically hitting him and knocking him out, and then attacked Juza as well to get past her and knocked her unconscious (Gwen burst out laughing when Hessar was knocked out, since he had been gloating about his combat prowess in the war and whatnot, only to be knocked down with a single strike). Jasbeer once again asked him to stop attacking them, promising to help him extinguish the flames. Beldrum used his shield to shovel dirt into a bush a managed to put out the flames in that square, which helped Jasbeer’s check and made Gillie realize these people weren’t enemies. He apologized and helped them get through the maze quickly, and in exchange the PCs helped him put out the flames while Jasbeer got back on her feet after the beating she had taken. Beldrum used healing word on Juza to bring her back to 1 HP, since she had no healing surges remaining.</p><p></p><p>They reached the inner keep and found everyone inside dead. They followed the trail of blood to the upper floors, where they found Nathan’s research equipment and the yellow frog. Uzziel managed to piece together a vague idea of its purpose, but they knew they didn’t have much time. They reached the observatory and got into position near the door, and Uzziel tried to listen in on Asrabey. However the door was making this difficult, so they decided to open it just a bit… Fortunately they succeeded their stealth check and Uzziel managed to listen to what Asrabey was saying. He listened attentively up until Asrabey said “prepare yourself, and you may die with dignity”. The player knew they might miss out on something, but didn’t want to risk it. He signaled the others and they all burst into the room, weapons drawn and yelling for Asrabey to freeze.</p><p></p><p>Now normally this encounter is supposed to start with a lot less violence, but the constables burst into the room ready to attack so I figured of course Asrabey will rather intimidate them through action than stand around and get stabbed. The party used their surprise round action to open the door and get into position in the room, so not much happened. Asrabey won initiative (I decided to use the level 20 version) and teleported into the midst of the group, slashing with his sword in a close blast 3. I purposefully targeted all the allied soldiers, since the automatic damage they could deal meant Asrabey would go down like a chump. Unfortunately Juza was standing right next to them, with her singular hit point. I didn’t want to kill her but I wasn’t about to make any concessions, so I rolled and lo and behold, I critically missed. All the soldiers went down in a burst of fire while Juza remained unscathed. Asrabey then activated his smoke cloak and dodged all the incoming attacks with ease. Juza, having almost soiled herself, ran down the corridor to the back door which they had seen while spying on the conversation. She reached Nathan and pulled him out of the room to hide. The others tried to take down the eladrin but they were having no luck with the crits. Jasbeer was restrained by the lion shield and Gwen became trapped against a wall by Asrabey’s fire wall. Uzziel went down and when the fire wall erupted he was incinerated and died.</p><p></p><p>Things were not going well. Juza asked Nathan about other escape routes and he told her about the door that led to the roof. Recalling the key she had received from Hessar Juza led Nathan to the roof, tied her rope and began descending from the outside of the structure with the tiefling. Uzziel managed to get away from Asrabey thanks to the fire wall and reached the wounded duchess. He took out a potion of healing and administered it to the woman, but he didn’t think about cuffing her first with the mage-cuffs. It shouldn’t have healed her since she didn’t have healing surges, but it was somewhat strange to think that it wouldn’t have any effect, so I had her regain 1 HP. Now, thought the adventure suggests the duchess might help the PCs fight Asrabey, things were not looking good for the constables. One of them was dead and the other had already made her escape, so she said “nah, I’m outta here” and dreaming-flight-ed the F out of the building. Uzziel saw in this a mixed blessing. Yes, they had lost their target, but on the plus side maybe Asrabey had other things to worry about than killing them. He called for the eladrin, who got very mad he’d let the duchess escape. However this opened the door to conversation, and the PCs explained they only wanted to interrogate the duchess and would gladly convey the message that the coup was not sanctioned by the Unseen Court. Asrabey tried to intimidate them into getting out of his way but the constables didn’t budge, saying that unless he agreed to let them talk to the duchess they would continue fighting. If they didn’t kill him, they might just delay him long enough to let the duchess escape. Asrabey got really angry but by now he really didn’t want to fight if he could help it, so he agreed. He told the PCs to wait for him in the tower and bolted after the duchess.</p><p></p><p>The PCs were far too scared of him to break the deal, so they just waited. But since Juza didn’t see that happen she didn’t know, so she just tried to take Nathan to a safe place. We rolled to see if by any chance she crossed paths with Asrabey and thankfully she did, so I had an excuse to bring her back so she could be present for the interrogation. They all gathered back at the inner keep and the constables got the info they needed from the duchess, including the prophecy she had received from the skyseers. Upon hearing about the “man who has died a thousand times” Jasbeer immediately whispered “the governor…” but everyone else told her she was just paranoid. They got to hear the rest of the conversation between the duchess and Asrabey, and Nathan mentioned he’d heard the name “Varal” somewhere. No one paid him any heed and he didn’t have a chance to drop Kasvarina’s name because the subject of his involvement in the attack came up. He admitted to having given confidential info to the duchess, but explained his motives and said the key to the teleportation circle had been delivered accidentally since it was fairly new and he didn’t realize it was among the documents he’d given her.</p><p></p><p>After the interrogation was over Asrabey told the PCs to hand over both Ethelyn and Nathan, but they were determined to honor their promise to Lya and bring Nathan home. They figured the duchess would be taken care of by the Unseen Court, so they told Asrabey he could have her but the tiefling was coming with them. That was pretty bold of them, but Juza had the intimidate to back it up so Asrabey agreed to leave Nathan behind. Gwen, suspecting Asrabey was just going to kill the duchess as soon as he was out of sight, stopped him by grabbing his arm, looked him in the eye and said “please don’t kill her”. Juza used knack for success to give her a +4 and she rolled a natural 20. Even with her penalty to charisma that was a 23, so Asrabey just shrugged and went on his way, but now they’ll be meeting duchess Ethelyn again in adventure 9, I guess.</p><p></p><p>They went back to the Impossible and Nathan asked them to omit his involvement from their report, and to grant him passage to Risur. They agreed to his second request but told him they obligated to report his involvement, come what may. Realizing he would be put on trial for treason Nathan begged the PCs for mercy, and they told him they would try to help him but would not hide the truth. Rutger Smith asked them where the duchess was and they explained, and he understood matters had gotten out of hand and the final decision hadn’t been up to them. A cleric was brought over from the mainland to resurrect Uzziel, since I happened to remember the thing about souls going to the afterlife when the body is moved more than 3 miles from its place of death. We haven’t really decided how to explain why resurrection works only on PCs, but we’re just kinda ignoring it for now. Meanwhile the others took a bath and Jasbeer went to talk to Nicolas Dupiers to tell him it was over, they had won. The old miner was relieved and very thankful for saving him and stopping the attackers, so he gave Jasbeer the golden amulet of Urim, since he didn’t need it anymore. At least that way he wouldn’t be found with it.</p><p>Gwen and Uzziel decided to trek south to explore the fabrics Nicolas had told them about, and see what the Danorans had been building. They were already suspicious because of the robot that had crossed their paths, and they found the adamantium refinery they began getting really nervous. They both knew quite a bit about it and concluded a metal so hard and unmalleable, in such large quantities, could only be destined for something really big and really dangerous.</p><p></p><p>At sunset of that third day the Lux Profectusque arrived on the island, and with it Lya and her two bodyguards. The constables explained briefly what had happened to her cousin, and told her about his involvement in the attack. She was sad to hear it, but decided this was no time for that and proceeded to hand them the documents for the handover. They all signed and followed her back to the dock. She boarded her ship and invited them to her wedding next year. Gwen thanked her for the invitation and asked whom she was marrying. She smiles and said “king Aodhan”. The players looked at one another and said “oh naughty word”.</p></blockquote><p></p>
[QUOTE="tragicThaumaturge, post: 7595212, member: 6975610"] [b]Session 5[/b] The party rushed into the labyrinth and immediately regretted it. Juza jumped with the medallion to survey the labyrinth and tried to land on a hedge, but she fell halfway into it. She saw Gillie Dhu approaching and got scared, warning the others. It did little to help, ad the fey attacked them from deeper into the maze with his area powers and restrained Jasbeer and a few soldiers. He also whacked Juza with his cudgel and dealt considerable damage. Gwen and Uzziel tried to chase after him by navigating the maze, while Beldrum healed the wounded. They soon realized they were in no condition to fight this creature and Jasbeer tried to parlay, and rolled an incredible diplomacy check to convince him they weren’t trying to hurt his plants and just wanted to pass though. I wanted to push them a bit harder than that so I had Gillie not focus his attacks on the party, but not caring a bit for their safety if they happened to get caught in his bursts. They tried to run through the ashes of the hedges that Gillie extinguished but as the fey moved through the maze he shoved Hessar aside by critically hitting him and knocking him out, and then attacked Juza as well to get past her and knocked her unconscious (Gwen burst out laughing when Hessar was knocked out, since he had been gloating about his combat prowess in the war and whatnot, only to be knocked down with a single strike). Jasbeer once again asked him to stop attacking them, promising to help him extinguish the flames. Beldrum used his shield to shovel dirt into a bush a managed to put out the flames in that square, which helped Jasbeer’s check and made Gillie realize these people weren’t enemies. He apologized and helped them get through the maze quickly, and in exchange the PCs helped him put out the flames while Jasbeer got back on her feet after the beating she had taken. Beldrum used healing word on Juza to bring her back to 1 HP, since she had no healing surges remaining. They reached the inner keep and found everyone inside dead. They followed the trail of blood to the upper floors, where they found Nathan’s research equipment and the yellow frog. Uzziel managed to piece together a vague idea of its purpose, but they knew they didn’t have much time. They reached the observatory and got into position near the door, and Uzziel tried to listen in on Asrabey. However the door was making this difficult, so they decided to open it just a bit… Fortunately they succeeded their stealth check and Uzziel managed to listen to what Asrabey was saying. He listened attentively up until Asrabey said “prepare yourself, and you may die with dignity”. The player knew they might miss out on something, but didn’t want to risk it. He signaled the others and they all burst into the room, weapons drawn and yelling for Asrabey to freeze. Now normally this encounter is supposed to start with a lot less violence, but the constables burst into the room ready to attack so I figured of course Asrabey will rather intimidate them through action than stand around and get stabbed. The party used their surprise round action to open the door and get into position in the room, so not much happened. Asrabey won initiative (I decided to use the level 20 version) and teleported into the midst of the group, slashing with his sword in a close blast 3. I purposefully targeted all the allied soldiers, since the automatic damage they could deal meant Asrabey would go down like a chump. Unfortunately Juza was standing right next to them, with her singular hit point. I didn’t want to kill her but I wasn’t about to make any concessions, so I rolled and lo and behold, I critically missed. All the soldiers went down in a burst of fire while Juza remained unscathed. Asrabey then activated his smoke cloak and dodged all the incoming attacks with ease. Juza, having almost soiled herself, ran down the corridor to the back door which they had seen while spying on the conversation. She reached Nathan and pulled him out of the room to hide. The others tried to take down the eladrin but they were having no luck with the crits. Jasbeer was restrained by the lion shield and Gwen became trapped against a wall by Asrabey’s fire wall. Uzziel went down and when the fire wall erupted he was incinerated and died. Things were not going well. Juza asked Nathan about other escape routes and he told her about the door that led to the roof. Recalling the key she had received from Hessar Juza led Nathan to the roof, tied her rope and began descending from the outside of the structure with the tiefling. Uzziel managed to get away from Asrabey thanks to the fire wall and reached the wounded duchess. He took out a potion of healing and administered it to the woman, but he didn’t think about cuffing her first with the mage-cuffs. It shouldn’t have healed her since she didn’t have healing surges, but it was somewhat strange to think that it wouldn’t have any effect, so I had her regain 1 HP. Now, thought the adventure suggests the duchess might help the PCs fight Asrabey, things were not looking good for the constables. One of them was dead and the other had already made her escape, so she said “nah, I’m outta here” and dreaming-flight-ed the F out of the building. Uzziel saw in this a mixed blessing. Yes, they had lost their target, but on the plus side maybe Asrabey had other things to worry about than killing them. He called for the eladrin, who got very mad he’d let the duchess escape. However this opened the door to conversation, and the PCs explained they only wanted to interrogate the duchess and would gladly convey the message that the coup was not sanctioned by the Unseen Court. Asrabey tried to intimidate them into getting out of his way but the constables didn’t budge, saying that unless he agreed to let them talk to the duchess they would continue fighting. If they didn’t kill him, they might just delay him long enough to let the duchess escape. Asrabey got really angry but by now he really didn’t want to fight if he could help it, so he agreed. He told the PCs to wait for him in the tower and bolted after the duchess. The PCs were far too scared of him to break the deal, so they just waited. But since Juza didn’t see that happen she didn’t know, so she just tried to take Nathan to a safe place. We rolled to see if by any chance she crossed paths with Asrabey and thankfully she did, so I had an excuse to bring her back so she could be present for the interrogation. They all gathered back at the inner keep and the constables got the info they needed from the duchess, including the prophecy she had received from the skyseers. Upon hearing about the “man who has died a thousand times” Jasbeer immediately whispered “the governor…” but everyone else told her she was just paranoid. They got to hear the rest of the conversation between the duchess and Asrabey, and Nathan mentioned he’d heard the name “Varal” somewhere. No one paid him any heed and he didn’t have a chance to drop Kasvarina’s name because the subject of his involvement in the attack came up. He admitted to having given confidential info to the duchess, but explained his motives and said the key to the teleportation circle had been delivered accidentally since it was fairly new and he didn’t realize it was among the documents he’d given her. After the interrogation was over Asrabey told the PCs to hand over both Ethelyn and Nathan, but they were determined to honor their promise to Lya and bring Nathan home. They figured the duchess would be taken care of by the Unseen Court, so they told Asrabey he could have her but the tiefling was coming with them. That was pretty bold of them, but Juza had the intimidate to back it up so Asrabey agreed to leave Nathan behind. Gwen, suspecting Asrabey was just going to kill the duchess as soon as he was out of sight, stopped him by grabbing his arm, looked him in the eye and said “please don’t kill her”. Juza used knack for success to give her a +4 and she rolled a natural 20. Even with her penalty to charisma that was a 23, so Asrabey just shrugged and went on his way, but now they’ll be meeting duchess Ethelyn again in adventure 9, I guess. They went back to the Impossible and Nathan asked them to omit his involvement from their report, and to grant him passage to Risur. They agreed to his second request but told him they obligated to report his involvement, come what may. Realizing he would be put on trial for treason Nathan begged the PCs for mercy, and they told him they would try to help him but would not hide the truth. Rutger Smith asked them where the duchess was and they explained, and he understood matters had gotten out of hand and the final decision hadn’t been up to them. A cleric was brought over from the mainland to resurrect Uzziel, since I happened to remember the thing about souls going to the afterlife when the body is moved more than 3 miles from its place of death. We haven’t really decided how to explain why resurrection works only on PCs, but we’re just kinda ignoring it for now. Meanwhile the others took a bath and Jasbeer went to talk to Nicolas Dupiers to tell him it was over, they had won. The old miner was relieved and very thankful for saving him and stopping the attackers, so he gave Jasbeer the golden amulet of Urim, since he didn’t need it anymore. At least that way he wouldn’t be found with it. Gwen and Uzziel decided to trek south to explore the fabrics Nicolas had told them about, and see what the Danorans had been building. They were already suspicious because of the robot that had crossed their paths, and they found the adamantium refinery they began getting really nervous. They both knew quite a bit about it and concluded a metal so hard and unmalleable, in such large quantities, could only be destined for something really big and really dangerous. At sunset of that third day the Lux Profectusque arrived on the island, and with it Lya and her two bodyguards. The constables explained briefly what had happened to her cousin, and told her about his involvement in the attack. She was sad to hear it, but decided this was no time for that and proceeded to hand them the documents for the handover. They all signed and followed her back to the dock. She boarded her ship and invited them to her wedding next year. Gwen thanked her for the invitation and asked whom she was marrying. She smiles and said “king Aodhan”. The players looked at one another and said “oh naughty word”. [/QUOTE]
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