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Trailblazer: Caster Changes
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<blockquote data-quote="Sylrae" data-source="post: 4997085" data-attributes="member: 48520"><p>Some things I've been wondering about with Trailblazer, specifically with regard to the single spell table.</p><p> </p><p>I like the Idea of a shared spell table, but there are some things that would require, some you dealt with, others I don't think you did. I was wondering if you had any suggestions on how I might deal with them. I like your Idea but feel I need to address these things to have a unified spell table. Maybe some comments on the issues I'm seeing would helpe me either see things your way, or see what I want to do differently.</p><p> </p><p>1. Spell Gain Rates: What levels you gain spells at of each spell level. (You covered this well)</p><p> </p><p>2. Caster Level: Caster levels get nerfed. I think this makes a big difference. Like the bard, got dropped. Dropping caster levels makes alot of creatures who are of the appropriate level now immune to your spells. </p><p> </p><p>2. Spell Per Day Rates: This doesn't seem as well dealt with.</p><p>You assumed everyone gains spells at a wizard rate. </p><p> </p><p>That means that as a bard, Since I cap out at 6th level spells, I now only have 2 or 3 spells per day of my highest level (6) by level 20, instead of the 5 I'd have as a regular bard. </p><p></p><p>As a Sorcerer I have 4 instead of 6.</p><p> </p><p>If you were to extend it to the Duskblade (Fighter Mage) it gets even wonkier cause they get 6 level 5 spells by 20, but they have 10 of levels 1-3.</p><p> </p><p>3. Spells Known: You just assumed everyone has all spells in their list. That is a pretty big power boost to the wizard, and sorcerer, particularly. </p><p>The sorcerer gets a very limited amount normally, and now has the whole list. He has less per day, but knows hundreds of spells now instead of the like 30-40 he had before.</p><p>Wizards more so. They just dropped a huge tax on their income (buying scrolls to learn more spells) and gave them hundreds of spells for free.</p><p>Bards get more spells too, but now their spells only work 2/3 as well as before, so theyre overall less effective.</p><p> </p><p>4. Spontaneous Spells: Sorcerers lose these.</p><p> </p><p>These seem like problems to me. Could you explain how theyre dealt with, why they don't make a big dent in the game, etc?</p><p> </p><p>Thanks Wulf;</p><p> </p><p>~Sylrae</p></blockquote><p></p>
[QUOTE="Sylrae, post: 4997085, member: 48520"] Some things I've been wondering about with Trailblazer, specifically with regard to the single spell table. I like the Idea of a shared spell table, but there are some things that would require, some you dealt with, others I don't think you did. I was wondering if you had any suggestions on how I might deal with them. I like your Idea but feel I need to address these things to have a unified spell table. Maybe some comments on the issues I'm seeing would helpe me either see things your way, or see what I want to do differently. 1. Spell Gain Rates: What levels you gain spells at of each spell level. (You covered this well) 2. Caster Level: Caster levels get nerfed. I think this makes a big difference. Like the bard, got dropped. Dropping caster levels makes alot of creatures who are of the appropriate level now immune to your spells. 2. Spell Per Day Rates: This doesn't seem as well dealt with. You assumed everyone gains spells at a wizard rate. That means that as a bard, Since I cap out at 6th level spells, I now only have 2 or 3 spells per day of my highest level (6) by level 20, instead of the 5 I'd have as a regular bard. As a Sorcerer I have 4 instead of 6. If you were to extend it to the Duskblade (Fighter Mage) it gets even wonkier cause they get 6 level 5 spells by 20, but they have 10 of levels 1-3. 3. Spells Known: You just assumed everyone has all spells in their list. That is a pretty big power boost to the wizard, and sorcerer, particularly. The sorcerer gets a very limited amount normally, and now has the whole list. He has less per day, but knows hundreds of spells now instead of the like 30-40 he had before. Wizards more so. They just dropped a huge tax on their income (buying scrolls to learn more spells) and gave them hundreds of spells for free. Bards get more spells too, but now their spells only work 2/3 as well as before, so theyre overall less effective. 4. Spontaneous Spells: Sorcerers lose these. These seem like problems to me. Could you explain how theyre dealt with, why they don't make a big dent in the game, etc? Thanks Wulf; ~Sylrae [/QUOTE]
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