Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Bad Axe Games Hosted Forum
TRAILBLAZER - PDF Release - Discussion/Questions/Errata
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Scurvy_Platypus" data-source="post: 4894778" data-attributes="member: 43283"><p>I thought that might be the case, which is why I went through looking for all those bits that I could find. I personally really dig the "per rest" thing for PCs refreshing their combat abilities and I'm fine with some stuff still staying in the "per day" category as in healing Ability damage. Having that rule of thumb is groovy and if there's a place to mention it in the Trailblazer document, it might be an idea.</p><p></p><p>Granted, there's a level of rules mastery expected in picking up and using Trailblazer, but it'll still help folks looking to gain their footing, or those that are more on the "casual" side when it comes to rules questions. </p><p></p><p></p><p></p><p>Groovy, thanks for the clarification.</p><p></p><p>Hmmm. I have to wonder, why would someone wind up taking "Trip" and "Disarm"? I guess with Disarm you're getting a +2 bonus which you'd otherwise only get if you got Improved Disarm, but... both maneuvers are normally available to a person whether they're using standard 3.x rules or Pathfinder.</p><p></p><p>As it reads to me right now, these are just a waste of a feat. Unless the intent is that they're eliminating penalties that are normally in place, and in the case of Disarm giving an additional bonus as well? If so, it might need to be called out more explicitly.</p><p></p><p></p><p></p><p>Ok. It's not really clear to me from the text that this is the case. I was going to post a question asking about Hast and Two Weapon fighting, but you've already beat me to it. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p></p><p>Groovy.</p><p></p><p></p><p><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>Speaking as a fellow that ran a half-senile cross-dressing pirate dwarf (the cross dressing part was his disguise during crimes), I can assure you I make no assumptions about cassock contents.</p><p></p><p></p><p></p><p>Yes, much better, thanks!</p><p></p><p></p><p></p><p>I expected as much but thought I'd hit up the potential rough spots and ask. As I mentioned above, I'm fine with there still being stuff that takes a while (or a spell <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" />) to fix. Clarifying these things (what actually is intended to stay as per day) is something that I can see as getting a bit confusing and slipping through the cracks.</p><p></p><p></p><p></p><p>Totally cool by me. I've been noodling at a "Monsters aren't PCs" project and I'll be giving some serious thought about some of the stuff in Trailblazer in regards to that. I really dig that (some) folks are willing to push aside that for the sake of their own games. We've had years of "Monsters follow the same rules as PCs", so I think it's time we had some stuff that finally breaks that.</p><p></p><p>A note in the Monster section might be in order. Then again, in theory we're all big kids now and can come up with that determination ourselves.</p><p></p><p></p><p></p><p>Hey, if it's useful/appreciated, I'm happy. I figure since you were cool enough to let folks like myself get in on some groovy freeness, the least I can do is return the favor by actually reading the darn thing and providing some feedback. The fact that this hits a number of the points I'd been hoping would be fixed makes this a happy thing for me. It's especially nice because it means that we get to find the bits that aren't clear or whatever and see about getting them squared away before it gets offered up for PoD and there's folks complaining about having bought the book and there being these errors/unclear parts.</p><p></p><p>I really look forward to the ultimate payoff of running a game with this.</p><p></p><p></p><p></p><p>w00t! I feel like Dr. Zoidberg: Hooray! I'm useful!</p><p></p><p></p><p></p><p>Looks like someone else is getting a promotion.</p></blockquote><p></p>
[QUOTE="Scurvy_Platypus, post: 4894778, member: 43283"] I thought that might be the case, which is why I went through looking for all those bits that I could find. I personally really dig the "per rest" thing for PCs refreshing their combat abilities and I'm fine with some stuff still staying in the "per day" category as in healing Ability damage. Having that rule of thumb is groovy and if there's a place to mention it in the Trailblazer document, it might be an idea. Granted, there's a level of rules mastery expected in picking up and using Trailblazer, but it'll still help folks looking to gain their footing, or those that are more on the "casual" side when it comes to rules questions. Groovy, thanks for the clarification. Hmmm. I have to wonder, why would someone wind up taking "Trip" and "Disarm"? I guess with Disarm you're getting a +2 bonus which you'd otherwise only get if you got Improved Disarm, but... both maneuvers are normally available to a person whether they're using standard 3.x rules or Pathfinder. As it reads to me right now, these are just a waste of a feat. Unless the intent is that they're eliminating penalties that are normally in place, and in the case of Disarm giving an additional bonus as well? If so, it might need to be called out more explicitly. Ok. It's not really clear to me from the text that this is the case. I was going to post a question asking about Hast and Two Weapon fighting, but you've already beat me to it. :) Groovy. :D Speaking as a fellow that ran a half-senile cross-dressing pirate dwarf (the cross dressing part was his disguise during crimes), I can assure you I make no assumptions about cassock contents. Yes, much better, thanks! I expected as much but thought I'd hit up the potential rough spots and ask. As I mentioned above, I'm fine with there still being stuff that takes a while (or a spell :D) to fix. Clarifying these things (what actually is intended to stay as per day) is something that I can see as getting a bit confusing and slipping through the cracks. Totally cool by me. I've been noodling at a "Monsters aren't PCs" project and I'll be giving some serious thought about some of the stuff in Trailblazer in regards to that. I really dig that (some) folks are willing to push aside that for the sake of their own games. We've had years of "Monsters follow the same rules as PCs", so I think it's time we had some stuff that finally breaks that. A note in the Monster section might be in order. Then again, in theory we're all big kids now and can come up with that determination ourselves. Hey, if it's useful/appreciated, I'm happy. I figure since you were cool enough to let folks like myself get in on some groovy freeness, the least I can do is return the favor by actually reading the darn thing and providing some feedback. The fact that this hits a number of the points I'd been hoping would be fixed makes this a happy thing for me. It's especially nice because it means that we get to find the bits that aren't clear or whatever and see about getting them squared away before it gets offered up for PoD and there's folks complaining about having bought the book and there being these errors/unclear parts. I really look forward to the ultimate payoff of running a game with this. w00t! I feel like Dr. Zoidberg: Hooray! I'm useful! Looks like someone else is getting a promotion. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Bad Axe Games Hosted Forum
TRAILBLAZER - PDF Release - Discussion/Questions/Errata
Top