Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Bad Axe Games Hosted Forum
TRAILBLAZER - PDF Release - Discussion/Questions/Errata
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Wulf Ratbane" data-source="post: 4900495" data-attributes="member: 94"><p>That's right, it will. </p><p></p><p>There will be some tension between players who want to continue, forcing the "long term buff" guys to spend an action point to refresh those slots-- which they can use to immediately re-cast the same buffs-- or to wait until the next day, when the long term buff guys can get all their slots refreshed for free, and then they cast all the same buffs.</p><p></p><p>Pay 1 AP and continue, or force the whole party to wait till the next day in order to save 1 AP.</p><p></p><p>This is part of spellcaster balance.</p><p></p><p>I have my suspicions how the above party discussion will usually work out.</p><p></p><p>(The Party Pool is also there for this reason, among others.)</p><p></p><p></p><p></p><p>No, Trailblazer really <strong><em>isn't</em></strong> written with the diametrically opposed mindset. </p><p></p><p>You are conflating, </p><p></p><p>"I can't be WAHOO! with my quarterstaff-wielding character concept, because the spear is a little bit better, therefore quarterstaves are for suckers and I <em>have </em>to use the spear..." </p><p></p><p>vs.</p><p></p><p>"I can't be WAHOO! with my cleric-wizard concept, because multiclassing spellcasters makes me suck beyond playability."</p><p></p><p>One "problem" is worthy of serious consideration. One is not.</p><p></p><p>My job as a designer is not to make sure that all options available to the players are <strong>equal</strong>. My job as a designer is to make sure that if one option does get picked over the other, that the sub-optimal decision is still playable and enjoyable. The quarterstaff passes that test with flying colors, with or without the changes we made. The half-orc passes that test with flying colors, with or without the changes we made.</p><p><strong></strong></p><p><strong>Some players want to play the game. Some players want to <em>beat </em>the game. </strong></p><p></p><p>I am not concerned with the players who want to beat the game, with those who find joy every time they demonstrate its unplayability through their ability to break it in various (often silly) ways.</p><p></p><p>I find my opinion on the matter fairly Gygaxian, in fact.</p><p></p><p></p><p></p><p>Yes. One is clearly better. And so you have reached an early decision point, and that decision will define you.</p><p></p><p></p><p></p><p>I am not picking on you, jasin. I appreciate the opportunity to vent on a sore subject. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>EDIT: The reason it is a sore subject is because it feels to me, in my gut, that it falls under the same umbrella of player-entitlement and tyranny of the rules.</p></blockquote><p></p>
[QUOTE="Wulf Ratbane, post: 4900495, member: 94"] That's right, it will. There will be some tension between players who want to continue, forcing the "long term buff" guys to spend an action point to refresh those slots-- which they can use to immediately re-cast the same buffs-- or to wait until the next day, when the long term buff guys can get all their slots refreshed for free, and then they cast all the same buffs. Pay 1 AP and continue, or force the whole party to wait till the next day in order to save 1 AP. This is part of spellcaster balance. I have my suspicions how the above party discussion will usually work out. (The Party Pool is also there for this reason, among others.) No, Trailblazer really [B][I]isn't[/I][/B] written with the diametrically opposed mindset. You are conflating, "I can't be WAHOO! with my quarterstaff-wielding character concept, because the spear is a little bit better, therefore quarterstaves are for suckers and I [I]have [/I]to use the spear..." vs. "I can't be WAHOO! with my cleric-wizard concept, because multiclassing spellcasters makes me suck beyond playability." One "problem" is worthy of serious consideration. One is not. My job as a designer is not to make sure that all options available to the players are [B]equal[/B]. My job as a designer is to make sure that if one option does get picked over the other, that the sub-optimal decision is still playable and enjoyable. The quarterstaff passes that test with flying colors, with or without the changes we made. The half-orc passes that test with flying colors, with or without the changes we made. [B] Some players want to play the game. Some players want to [I]beat [/I]the game. [/B] I am not concerned with the players who want to beat the game, with those who find joy every time they demonstrate its unplayability through their ability to break it in various (often silly) ways. I find my opinion on the matter fairly Gygaxian, in fact. Yes. One is clearly better. And so you have reached an early decision point, and that decision will define you. I am not picking on you, jasin. I appreciate the opportunity to vent on a sore subject. :) EDIT: The reason it is a sore subject is because it feels to me, in my gut, that it falls under the same umbrella of player-entitlement and tyranny of the rules. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Bad Axe Games Hosted Forum
TRAILBLAZER - PDF Release - Discussion/Questions/Errata
Top