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TRAILBLAZER - PDF Release - Discussion/Questions/Errata
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<blockquote data-quote="jedavis" data-source="post: 5698489" data-attributes="member: 35933"><p>The main thing keeping Wiz10/Clr10 from being more powerful than a Wiz20 is that they get the same base number of spell slots, since they have the same BmB. The multiclass gets access to a much larger spell list, and bonus domain spells of 5th level and below, but loses out on the high-level readies, and has to divide his available slots and readies between his two spell lists. I guess that's really the thing; you take your total BmB from all classes and index it into the table to determine how many total readies and slots you have per day. Then, for each available ready, you choose a spell from one of your class' lists of the appropriate level, provided that you have BmB from that class of at least that spell's level (ex: A Clr2 / Wiz3 can't ready Cure Serious Wounds, since it's a 3rd-level spell and his BmB from Cleric is only +2, but he can ready Fireball and Cure Moderate Wounds).</p><p></p><p>When all your spells from all classes come from the same pool which scales appropriately for your level, caster multiclassing is actually very very balanced. We had a Cleric 4 / Sorcerer 4 in one of our games who was pretty versatile, but no more powerful than a straight sorc 8 or cleric 8 would've been (he actually decided after a couple of sessions that since he was almost only using sorcerer spells, he would've been happier as just a sorc 8, but the ability to switch to an all-cleric spell list on a daily basis would've been nice if we'd been up against undead or other cleric targets).</p></blockquote><p></p>
[QUOTE="jedavis, post: 5698489, member: 35933"] The main thing keeping Wiz10/Clr10 from being more powerful than a Wiz20 is that they get the same base number of spell slots, since they have the same BmB. The multiclass gets access to a much larger spell list, and bonus domain spells of 5th level and below, but loses out on the high-level readies, and has to divide his available slots and readies between his two spell lists. I guess that's really the thing; you take your total BmB from all classes and index it into the table to determine how many total readies and slots you have per day. Then, for each available ready, you choose a spell from one of your class' lists of the appropriate level, provided that you have BmB from that class of at least that spell's level (ex: A Clr2 / Wiz3 can't ready Cure Serious Wounds, since it's a 3rd-level spell and his BmB from Cleric is only +2, but he can ready Fireball and Cure Moderate Wounds). When all your spells from all classes come from the same pool which scales appropriately for your level, caster multiclassing is actually very very balanced. We had a Cleric 4 / Sorcerer 4 in one of our games who was pretty versatile, but no more powerful than a straight sorc 8 or cleric 8 would've been (he actually decided after a couple of sessions that since he was almost only using sorcerer spells, he would've been happier as just a sorc 8, but the ability to switch to an all-cleric spell list on a daily basis would've been nice if we'd been up against undead or other cleric targets). [/QUOTE]
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