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General Tabletop Discussion
*Pathfinder & Starfinder
Trained Animals: How Much?
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<blockquote data-quote="candidus_cogitens" data-source="post: 1098254" data-attributes="member: 770"><p>I don't think there is a rule specifically for that, although I suppose you could just figure out how much it would cost to hire a trainer for a week. The DMG 3.5 says it costs 3 sp a day for a skilled craftsperson, which is probably equivalent to the cost for an animal trainer. So that would be 21 sp. But then you have to add on some extra fees to cover time the trainer may have spent on animals that ended up not being capable of learning the trick, etc. So, I guess I'd charge an extra 10 sp for that. And if the PC wants to simply buy an animal already trained, rather than buying an animal and hiring a trainer to train it, the cost could perhaps double, since the trainer is selling him a finished product with demonstrable skills. So that brings it to 62 sp. </p><p></p><p>You may also want to require the PC to spend a day with the trainer and the animal so that the trainer can re-train the animal to respond to the PC as its new master. (Possibly an extra fee for this . . . although it could be included in the above fees.)</p><p></p><p>You may also want to consider the sidebar on p.36 of MotW which says you can pay a trainer $250 gp per hit die (of the animal) to raise an animal so that it becomes stronger and smarter. That's to hire a trainer, but if you wanted to simply buy a specially raised and pampered animal . . . again I would charge double.</p><p></p><p>I'd like to know how you decide to handle it.</p></blockquote><p></p>
[QUOTE="candidus_cogitens, post: 1098254, member: 770"] I don't think there is a rule specifically for that, although I suppose you could just figure out how much it would cost to hire a trainer for a week. The DMG 3.5 says it costs 3 sp a day for a skilled craftsperson, which is probably equivalent to the cost for an animal trainer. So that would be 21 sp. But then you have to add on some extra fees to cover time the trainer may have spent on animals that ended up not being capable of learning the trick, etc. So, I guess I'd charge an extra 10 sp for that. And if the PC wants to simply buy an animal already trained, rather than buying an animal and hiring a trainer to train it, the cost could perhaps double, since the trainer is selling him a finished product with demonstrable skills. So that brings it to 62 sp. You may also want to require the PC to spend a day with the trainer and the animal so that the trainer can re-train the animal to respond to the PC as its new master. (Possibly an extra fee for this . . . although it could be included in the above fees.) You may also want to consider the sidebar on p.36 of MotW which says you can pay a trainer $250 gp per hit die (of the animal) to raise an animal so that it becomes stronger and smarter. That's to hire a trainer, but if you wanted to simply buy a specially raised and pampered animal . . . again I would charge double. I'd like to know how you decide to handle it. [/QUOTE]
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Trained Animals: How Much?
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