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<blockquote data-quote="MechaPilot" data-source="post: 6874267" data-attributes="member: 82779"><p>When I mentioned tiers I wasn't so much talking about gaining different levels of skill training as I was saying that gaining a few points in a skill might be at one cost tier, while gaining a feat might be at another cost tier. I suggest this because a lot of feats are combat oriented, whereas gaining a few points in a skill you have no points in is generally going to be of less combat value. And that means you wouldn't have as much combat-oriented training to account for when designing encounters.</p><p></p><p>That said, I like your tier idea for gaining different amounts of skill points in a given skill.</p><p></p><p>The only thing I can think of as a potential issue for training in a skill in this manner is class v cross class skills. If you purchase training in a cross-class skill, does it become a class skill for you for the purpose of investing skill points as you continue to level?</p></blockquote><p></p>
[QUOTE="MechaPilot, post: 6874267, member: 82779"] When I mentioned tiers I wasn't so much talking about gaining different levels of skill training as I was saying that gaining a few points in a skill might be at one cost tier, while gaining a feat might be at another cost tier. I suggest this because a lot of feats are combat oriented, whereas gaining a few points in a skill you have no points in is generally going to be of less combat value. And that means you wouldn't have as much combat-oriented training to account for when designing encounters. That said, I like your tier idea for gaining different amounts of skill points in a given skill. The only thing I can think of as a potential issue for training in a skill in this manner is class v cross class skills. If you purchase training in a cross-class skill, does it become a class skill for you for the purpose of investing skill points as you continue to level? [/QUOTE]
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