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<blockquote data-quote="ShinHakkaider" data-source="post: 3101855" data-attributes="member: 9213"><p>>> I don't think all those soldiers return from war and only get actually better at soldiering only after the drill instructor has a nother go at them.<<</p><p></p><p>I think special forces guys would disagree with you. I remember reading that those guys train and train and train and train and train and train and then? They train some more. </p><p></p><p>As someone who up until very recently trained in a boxing gym, I can tell you that training in a controlled enviornment especially learning a new skill makes a difference. Boxers actually train between fights to keep their skills sharp and to build new skill sets. The same thing with Mixed martial artists. So all of this talk of people basically saying that actually doing it is all of the training they need are missing a vital point. </p><p></p><p>That point is this: it takes a proper combination of both experience and training to be effective in anything that you do. Experience will give you insight to certain things while youre "in the moment" that no amount of training will give you. On the other hand there's something to be said for drills and repititon honing your skills, especially martial ones. There's nothing like learning in a controlled enviornment the actual MECHANICS of what you need to do and drilling on that mechanic over and over. Seeing what works, seeing what doesnt work, adjusting for your own personal style or quirks, knowing what's comfortable for you and what isnt and in a controlled enviornment learning all of this is fine.</p><p> </p><p>Learning this stuff in the field will more than likely result in you making a mistake that will cost you, especially in a fight. </p><p></p><p>So I'm for training in my games, but not as a prereqisite for leveling. but for new skills and feats. Find someone who knows what you want to learn convince them to teach you, learn. Then you put what you learned into practice in the feild. </p><p></p><p>I make allowances for players who want to teach themselves but they dont learn nearly as thouroughly as someone who is being instructed. That player usually has to make an ability check for at least a few sessions to use said feat, but after that they can use it as normal. </p><p></p><p>That's just me. I value imparted knowledge and see the value in it.</p></blockquote><p></p>
[QUOTE="ShinHakkaider, post: 3101855, member: 9213"] >> I don't think all those soldiers return from war and only get actually better at soldiering only after the drill instructor has a nother go at them.<< I think special forces guys would disagree with you. I remember reading that those guys train and train and train and train and train and train and then? They train some more. As someone who up until very recently trained in a boxing gym, I can tell you that training in a controlled enviornment especially learning a new skill makes a difference. Boxers actually train between fights to keep their skills sharp and to build new skill sets. The same thing with Mixed martial artists. So all of this talk of people basically saying that actually doing it is all of the training they need are missing a vital point. That point is this: it takes a proper combination of both experience and training to be effective in anything that you do. Experience will give you insight to certain things while youre "in the moment" that no amount of training will give you. On the other hand there's something to be said for drills and repititon honing your skills, especially martial ones. There's nothing like learning in a controlled enviornment the actual MECHANICS of what you need to do and drilling on that mechanic over and over. Seeing what works, seeing what doesnt work, adjusting for your own personal style or quirks, knowing what's comfortable for you and what isnt and in a controlled enviornment learning all of this is fine. Learning this stuff in the field will more than likely result in you making a mistake that will cost you, especially in a fight. So I'm for training in my games, but not as a prereqisite for leveling. but for new skills and feats. Find someone who knows what you want to learn convince them to teach you, learn. Then you put what you learned into practice in the feild. I make allowances for players who want to teach themselves but they dont learn nearly as thouroughly as someone who is being instructed. That player usually has to make an ability check for at least a few sessions to use said feat, but after that they can use it as normal. That's just me. I value imparted knowledge and see the value in it. [/QUOTE]
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