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<blockquote data-quote="Nail" data-source="post: 248722" data-attributes="member: 224"><p>That doesn't work very well. Given that logic, even PCs would be in constant danger of "losing experience" once they got into postions of societal authority (rulers, 'n lords, 'n such). Moreover, losing exp in such a way doesn't mesh well with the 3e system.</p><p></p><p>Most have read this, I'm sure, but you might want to check out <a href="http://www.seankreynolds.com/rpgfiles/misc/theoryaboutpeasants.html" target="_blank">SKR thoughts on how NPC peasants gain experience</a>.</p><p></p><p>More or less, you just assume that a given unit of time (say, a month) is a certain CR. If the NPC lives through the unit of time, he/she gains XP for an appropriate level CR. Since "rigorous training" is likely to be tougher, just raise the CR. </p><p></p><p>And, IMHO, I wouldn't make the unit of time any smaller than a month. First, counting that in weeks will lead to player abuse of the system. Second, as anyone who's been thru boot camp will tell you, a week's not long enough t' learn anythin'.</p></blockquote><p></p>
[QUOTE="Nail, post: 248722, member: 224"] That doesn't work very well. Given that logic, even PCs would be in constant danger of "losing experience" once they got into postions of societal authority (rulers, 'n lords, 'n such). Moreover, losing exp in such a way doesn't mesh well with the 3e system. Most have read this, I'm sure, but you might want to check out [URL=http://www.seankreynolds.com/rpgfiles/misc/theoryaboutpeasants.html]SKR thoughts on how NPC peasants gain experience[/URL]. More or less, you just assume that a given unit of time (say, a month) is a certain CR. If the NPC lives through the unit of time, he/she gains XP for an appropriate level CR. Since "rigorous training" is likely to be tougher, just raise the CR. And, IMHO, I wouldn't make the unit of time any smaller than a month. First, counting that in weeks will lead to player abuse of the system. Second, as anyone who's been thru boot camp will tell you, a week's not long enough t' learn anythin'. [/QUOTE]
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