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Traipsing Across Khorvaire - High Adventure in Eberron (OOC) [Closed]
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<blockquote data-quote="Starman" data-source="post: 1816825" data-attributes="member: 7663"><p>Yeah, you've talked about Tim several times. I've just never met him. What is he up to these days?</p><p></p><p>Which dodge rule are you talking about? The new Dodge feat or the out-of-turn dodge rule? The new dodge feat gives you a straight +1 to AC rather than having to choose someone each round. The out-of-turn dodge rule allows you to forgo your next turn to gain a +4 bonus to AC when you are about to be attacked. The bonus lasts until your next available turn.</p><p></p><p>The spontaneous domain casting rule allows clerics to spontaneously cast a domain spell (just as they can cure spells) instead of preparing an extra domain spell per day. Since the healing domain is mostly cure spells, this weakens the choice of choosing the healing domain. To make up for this, clerics who choose the healing domain roll d12s rather than d8s when casting cure spells. </p><p></p><p>Yeah, I took away the cleric's heavy armor proficiency to reduce their tank aspect. The ability to cast spells while wearing armor is a powerful ability and this reduces that a bit. They are still a very powerful class.</p><p></p><p>I answered your questions about smoke and the ships in the latest post to the game. </p><p></p><p>As for double posts, that happens all the time on the boards. Let me guess: you typed up your reply, hit post and it was taking forever and you hit post again? That's usually what happens. If you hit post, the server gets it 99% of the time, even if it apparently has frozen up and is not responding. I just wait and hit refresh. Your post should come up. What people usually do when they double post is go back and edit one of the posts to erase the text or type double-post or something.</p><p></p><p>I was hoping to talk to Ken and Jon about the game yesterday when we played Shadowrun, however, neither of them made it for whatever reason. </p><p></p><p>I would be comfortable having 5-6 people playing. Many more than that and the game can really slow down, especially combat. </p><p></p><p>On that note, I just thought I'd say that I'm really starting to enjoy this. I'm getting pretty comfortable doing this and I'm having a lot of fun. I feel more comfortable GMing this way than face-to-face, actually. What are your thoughts?</p><p></p><p>Starman</p></blockquote><p></p>
[QUOTE="Starman, post: 1816825, member: 7663"] Yeah, you've talked about Tim several times. I've just never met him. What is he up to these days? Which dodge rule are you talking about? The new Dodge feat or the out-of-turn dodge rule? The new dodge feat gives you a straight +1 to AC rather than having to choose someone each round. The out-of-turn dodge rule allows you to forgo your next turn to gain a +4 bonus to AC when you are about to be attacked. The bonus lasts until your next available turn. The spontaneous domain casting rule allows clerics to spontaneously cast a domain spell (just as they can cure spells) instead of preparing an extra domain spell per day. Since the healing domain is mostly cure spells, this weakens the choice of choosing the healing domain. To make up for this, clerics who choose the healing domain roll d12s rather than d8s when casting cure spells. Yeah, I took away the cleric's heavy armor proficiency to reduce their tank aspect. The ability to cast spells while wearing armor is a powerful ability and this reduces that a bit. They are still a very powerful class. I answered your questions about smoke and the ships in the latest post to the game. As for double posts, that happens all the time on the boards. Let me guess: you typed up your reply, hit post and it was taking forever and you hit post again? That's usually what happens. If you hit post, the server gets it 99% of the time, even if it apparently has frozen up and is not responding. I just wait and hit refresh. Your post should come up. What people usually do when they double post is go back and edit one of the posts to erase the text or type double-post or something. I was hoping to talk to Ken and Jon about the game yesterday when we played Shadowrun, however, neither of them made it for whatever reason. I would be comfortable having 5-6 people playing. Many more than that and the game can really slow down, especially combat. On that note, I just thought I'd say that I'm really starting to enjoy this. I'm getting pretty comfortable doing this and I'm having a lot of fun. I feel more comfortable GMing this way than face-to-face, actually. What are your thoughts? Starman [/QUOTE]
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Traipsing Across Khorvaire - High Adventure in Eberron (OOC) [Closed]
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