Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
Traipsing Across Khorvaire - High Adventure in Eberron (OOC) [Closed]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Starman" data-source="post: 1860100" data-attributes="member: 7663"><p>Using an action point is always a free action.</p><p></p><p>Yeah, I don't have a problem with you resheathing your weapon as part of a movement.</p><p></p><p>As to the dark part of the dark swashbuckling aspect of Eberron, I think Sanity points are too dark. I really like the Sanity rules and I have some ideas I've been mulling for a setting that would incorporate them. Eberron is different, though. If you use sanity, then I imagine that characters are going to face things on a regular basis that are going to cause them to lose it. If it is just an occasional thing, then I think that it is pointless to use sanity, because you're not going to lose enough sanity to ever make a difference. Your example of the Undying Court is one that, while bizarre and perhaps a bit horrific, I don't see characters actually losing their minds due to seeing. Now, the daelkyr on the other hand might cause Sanity loss, but that is not going to be a common occurence.</p><p></p><p>Things like drug/alcohol abuse or Drizzt's brief decent into madness, I think, are best role-played as special circumstances. I would certainly work with a player if this was something that he or she wanted to role play. </p><p></p><p>I definitely want to have some of the dark aspect of Eberron come through, though, so don't think it's going to be all fun and games. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Now, if you really want to use the Sanity rules, I can run a Call of Cthulu adventure. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> </p><p></p><p>Starman</p></blockquote><p></p>
[QUOTE="Starman, post: 1860100, member: 7663"] Using an action point is always a free action. Yeah, I don't have a problem with you resheathing your weapon as part of a movement. As to the dark part of the dark swashbuckling aspect of Eberron, I think Sanity points are too dark. I really like the Sanity rules and I have some ideas I've been mulling for a setting that would incorporate them. Eberron is different, though. If you use sanity, then I imagine that characters are going to face things on a regular basis that are going to cause them to lose it. If it is just an occasional thing, then I think that it is pointless to use sanity, because you're not going to lose enough sanity to ever make a difference. Your example of the Undying Court is one that, while bizarre and perhaps a bit horrific, I don't see characters actually losing their minds due to seeing. Now, the daelkyr on the other hand might cause Sanity loss, but that is not going to be a common occurence. Things like drug/alcohol abuse or Drizzt's brief decent into madness, I think, are best role-played as special circumstances. I would certainly work with a player if this was something that he or she wanted to role play. I definitely want to have some of the dark aspect of Eberron come through, though, so don't think it's going to be all fun and games. ;) Now, if you really want to use the Sanity rules, I can run a Call of Cthulu adventure. :cool: Starman [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Traipsing Across Khorvaire - High Adventure in Eberron (OOC) [Closed]
Top