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General Tabletop Discussion
*Dungeons & Dragons
Traits, Flaws, and Bonds L&L May 5th
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<blockquote data-quote="DEFCON 1" data-source="post: 6296767" data-attributes="member: 7006"><p>Yup, it's all a matter of perspective, and there's no real right or wrong answer. Both of our opinions can be seen in equal measure. So it ends up coming down to what the designers feel is most likely going to be the right answer for the most people possible, and their surveyed alpha playtesters probably were how they got their data. Could they be wrong? Sure. But they'll at least try their best to be right.</p><p></p><p>Speaking personally... I don't have nearly the same issue with Guide or Bounty Hunter because in both cases they don't appear to me to be jobs that require years of exclusive training plus the tap on the shoulder from a higher-up that grants the status to use that title. No one makes you a Guide. You guide people in whatever fashion, you call yourself a Guide. And there's no requirements on how much time or effort you put in to become it. By the same token, if you look at bounty boards and go after the people listed, you're a Bounty Hunter. There's no required training, there's no Bounty Hunter Guild that tells you you can't call yourself a Bounty Hunter until you've brought in X number of bounties, or anything like that. You go after bounties, you're technically a Bounty Hunter.</p><p></p><p>Whereas you don't get to just call yourself a Priest or call yourself a Knight. Those titles are granted to you. You have to go through the training required, and then someone of more import has to decree that you've earned the rank. You either are ordained, or you are knighted. And therein lies the difference to me. Priest and Knight are the rewards you get for your longer service to become those things... they aren't things you just do until you find another vocation. </p><p></p><p>Semantics? Absolutely. But it does possibly give an indication as to the direction the designers may be taking with the backgrounds when all is said and done. We shall have to wait and see.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6296767, member: 7006"] Yup, it's all a matter of perspective, and there's no real right or wrong answer. Both of our opinions can be seen in equal measure. So it ends up coming down to what the designers feel is most likely going to be the right answer for the most people possible, and their surveyed alpha playtesters probably were how they got their data. Could they be wrong? Sure. But they'll at least try their best to be right. Speaking personally... I don't have nearly the same issue with Guide or Bounty Hunter because in both cases they don't appear to me to be jobs that require years of exclusive training plus the tap on the shoulder from a higher-up that grants the status to use that title. No one makes you a Guide. You guide people in whatever fashion, you call yourself a Guide. And there's no requirements on how much time or effort you put in to become it. By the same token, if you look at bounty boards and go after the people listed, you're a Bounty Hunter. There's no required training, there's no Bounty Hunter Guild that tells you you can't call yourself a Bounty Hunter until you've brought in X number of bounties, or anything like that. You go after bounties, you're technically a Bounty Hunter. Whereas you don't get to just call yourself a Priest or call yourself a Knight. Those titles are granted to you. You have to go through the training required, and then someone of more import has to decree that you've earned the rank. You either are ordained, or you are knighted. And therein lies the difference to me. Priest and Knight are the rewards you get for your longer service to become those things... they aren't things you just do until you find another vocation. Semantics? Absolutely. But it does possibly give an indication as to the direction the designers may be taking with the backgrounds when all is said and done. We shall have to wait and see. [/QUOTE]
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