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Trample: Limited Use.
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<blockquote data-quote="Magus_Jerel" data-source="post: 194946" data-attributes="member: 3940"><p>There is NO requirement for a ride-by-attack in the course of an overrun attack.</p><p></p><p></p><p></p><p>This however, is wrong. The correct order would be as follows:</p><p></p><p>1) Paladin moves in a straight line, ending 10' away from the defender.</p><p>2) Paladin moves into defender's square (defender can't avoid because of Trample feat) Provoking attacks of opportunity normally.</p><p>3. If the Paladin fails - he is knocked off the horse, and falls prone in the defender's square. If He succeeds, He may continue his charge attack into the "second rank" of defenders.</p><p>4) Paladin gets their normal attack- using the spirited charge feat if they posess it. This attack could be with a sword against the prone target, with a lance against an opponent in the "second rank" (now in front of the horse) or, if the paladin so chooses, and is able to do so, they may continue their charge forward to the extent of their normal movement.</p><p></p><p>With a Ride-by-attack, as well as trample; I could choose to make my normal lance or sword attack - and (provided I killed the opponent - proceed to continue My charge THROUGH the opposing line until blocked, without provoking an attack of opportunity.</p><p></p><p>With only the ride by attack, and not the trample; the opponent may choose to avoid my charge and not fall prone, but he is still directly "in front" of me.</p><p></p><p>The main reason to have the trample feat is that if I am mounted I can use my ride skill - instead of my str or dex score to cause the trip in the overrun. Odds are, my bonus to a ride check is considerably higher than My str or dex bonus - making it nearly certain that I will trip My opponent; and that my mount will get a hoof attack.</p></blockquote><p></p>
[QUOTE="Magus_Jerel, post: 194946, member: 3940"] There is NO requirement for a ride-by-attack in the course of an overrun attack. This however, is wrong. The correct order would be as follows: 1) Paladin moves in a straight line, ending 10' away from the defender. 2) Paladin moves into defender's square (defender can't avoid because of Trample feat) Provoking attacks of opportunity normally. 3. If the Paladin fails - he is knocked off the horse, and falls prone in the defender's square. If He succeeds, He may continue his charge attack into the "second rank" of defenders. 4) Paladin gets their normal attack- using the spirited charge feat if they posess it. This attack could be with a sword against the prone target, with a lance against an opponent in the "second rank" (now in front of the horse) or, if the paladin so chooses, and is able to do so, they may continue their charge forward to the extent of their normal movement. With a Ride-by-attack, as well as trample; I could choose to make my normal lance or sword attack - and (provided I killed the opponent - proceed to continue My charge THROUGH the opposing line until blocked, without provoking an attack of opportunity. With only the ride by attack, and not the trample; the opponent may choose to avoid my charge and not fall prone, but he is still directly "in front" of me. The main reason to have the trample feat is that if I am mounted I can use my ride skill - instead of my str or dex score to cause the trip in the overrun. Odds are, my bonus to a ride check is considerably higher than My str or dex bonus - making it nearly certain that I will trip My opponent; and that my mount will get a hoof attack. [/QUOTE]
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