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Transcendence Now - M&M Game [Resumed!]
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<blockquote data-quote="Sollir Furryfoot" data-source="post: 2880306" data-attributes="member: 748"><p>Just want to say off the bat I already feel very spoiled about how many good players/character concepts there are here, and its gonna be a tough decision. Anyone else reading this though should still submit a character concept, I'll give this thread another 2 days before I make a decision.</p><p></p><p>Shalimar -> A few of MaKenzie's skills are too high. The normal cap is your PL +5 for skills I believe, I don't mind if you go over this amount for skills such as Craft/Knowledge, etc..., but for all applicable combat purposes (bluffing, intimidating, and such) the limit would be +11. That said, taking a whole move action to bluff seems to be a hefty tradeoff for what you get at times, so Fast Acrobatic Bluff seems an okay feat to me.</p><p></p><p>Kain -> Seems like a solid concept, still I'd like to see what you have in mind for your character's motivations, now that he has these new powers. What type of roles would his personality lean towards?</p><p></p><p>Samnell -> *thumbs up* on first glance. Story seems quite plausible and fun <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Still will get back to you on the Wealth rules.</p><p></p><p>Festy_Dog -> Very nice, the personality seems to fit a familiar niche in the genere. I'm curious though, what applications of Magnetism with regards to the M&M rules would he use? You don't have to give me a strict write-up, so much as a list of potential powers. Would you end up making it a dynamic array, for instance? Color me curious.</p><p></p><p>Tinner -> To be honest I haven't read that series but I wiki'd it and it seems interesting. Rest assured its not quite the direction I'm planning on heading. As with Kain's character, I wonder what your character's motivations are, now that he's all buff'd up.</p><p></p><p>Shayuri -> Very interesting power! It's amusing because one of the original 5 I had planned out has very similar powers to your character's. If you get in I might have to revamp my poor NPC depending on what powers you take.</p></blockquote><p></p>
[QUOTE="Sollir Furryfoot, post: 2880306, member: 748"] Just want to say off the bat I already feel very spoiled about how many good players/character concepts there are here, and its gonna be a tough decision. Anyone else reading this though should still submit a character concept, I'll give this thread another 2 days before I make a decision. Shalimar -> A few of MaKenzie's skills are too high. The normal cap is your PL +5 for skills I believe, I don't mind if you go over this amount for skills such as Craft/Knowledge, etc..., but for all applicable combat purposes (bluffing, intimidating, and such) the limit would be +11. That said, taking a whole move action to bluff seems to be a hefty tradeoff for what you get at times, so Fast Acrobatic Bluff seems an okay feat to me. Kain -> Seems like a solid concept, still I'd like to see what you have in mind for your character's motivations, now that he has these new powers. What type of roles would his personality lean towards? Samnell -> *thumbs up* on first glance. Story seems quite plausible and fun :) Still will get back to you on the Wealth rules. Festy_Dog -> Very nice, the personality seems to fit a familiar niche in the genere. I'm curious though, what applications of Magnetism with regards to the M&M rules would he use? You don't have to give me a strict write-up, so much as a list of potential powers. Would you end up making it a dynamic array, for instance? Color me curious. Tinner -> To be honest I haven't read that series but I wiki'd it and it seems interesting. Rest assured its not quite the direction I'm planning on heading. As with Kain's character, I wonder what your character's motivations are, now that he's all buff'd up. Shayuri -> Very interesting power! It's amusing because one of the original 5 I had planned out has very similar powers to your character's. If you get in I might have to revamp my poor NPC depending on what powers you take. [/QUOTE]
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