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Transcendence Now - M&M Game [Resumed!]
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<blockquote data-quote="ByteRynn" data-source="post: 2882506" data-attributes="member: 30980"><p>I'd love to try my hand at a low-level M&M game, and this one looks enticing.</p><p></p><p>-Dr. Emerson Walden</p><p></p><p>A professor of American Lit. at a small southern university, Professor Walden found himself out of a job when accusations of an inappropriate relationship with one of his female students were leveled, and the school came down hard, despite the lack of hard prrof or evidence. Depressed and out of a job (though, with a respectably small severence package), Dr. Walden set to lining up a new job...and found that dismissals such as his didn't come with the prospect of a new job in the field of education. That is when he was approached by two strangers, offering this former English Professor and amateur philosopher a chance at a new life.</p><p></p><p>With lots of time to think, read, and study, Dr. Walden has been searching for his place in humanity, an occupation that seems so much more vital now that he has joined a whole new stage of humanity. He has his ideas, that it is every human's right and responsibility to find and walk their own path, to be true to themselves, and live in harmony with the rest of the world. Of course, one shouldn't live so in harmony with everyone else that they cease to become an individual. This philosophy has become Dr. Emerson Waldon's life work-to guide those who have found themselves heroes in this new world, and to help them find their unique path.</p><p></p><p>Powers: While I havn't settled hard on a power, I like the idea of his power reflecting his self-assumed "Path Guide" role. Dr. Emerson Walden can't get lost. Powers like direction sense, and a nigh-insurmountable will save (mind shield even) could reflect his new and unwavering viewpoint on the world as not only philisophical, but possibly a by-product of his mutation. Depending on how things work out, he could also have a whole array of other super-senses, allowing him to "see (or hear, or taste, or simply sense)" what is not immediately obvious to others. He might also have a super-boosted Wisdom and/or Intellegence. </p><p></p><p>Archetypically, I see him as a wise-mentor type, however, he is a wise mentor type who is getting used to his powers, the same as everyone else, his own powers just seem to help him deal more quickly. I could definietly see him with an interesting relationship with the other, younger characters.</p><p></p><p>(I apoligize, I don't have my books here with me, I am on vacation, but I will be able to post hard stats monday or tuesday)</p></blockquote><p></p>
[QUOTE="ByteRynn, post: 2882506, member: 30980"] I'd love to try my hand at a low-level M&M game, and this one looks enticing. -Dr. Emerson Walden A professor of American Lit. at a small southern university, Professor Walden found himself out of a job when accusations of an inappropriate relationship with one of his female students were leveled, and the school came down hard, despite the lack of hard prrof or evidence. Depressed and out of a job (though, with a respectably small severence package), Dr. Walden set to lining up a new job...and found that dismissals such as his didn't come with the prospect of a new job in the field of education. That is when he was approached by two strangers, offering this former English Professor and amateur philosopher a chance at a new life. With lots of time to think, read, and study, Dr. Walden has been searching for his place in humanity, an occupation that seems so much more vital now that he has joined a whole new stage of humanity. He has his ideas, that it is every human's right and responsibility to find and walk their own path, to be true to themselves, and live in harmony with the rest of the world. Of course, one shouldn't live so in harmony with everyone else that they cease to become an individual. This philosophy has become Dr. Emerson Waldon's life work-to guide those who have found themselves heroes in this new world, and to help them find their unique path. Powers: While I havn't settled hard on a power, I like the idea of his power reflecting his self-assumed "Path Guide" role. Dr. Emerson Walden can't get lost. Powers like direction sense, and a nigh-insurmountable will save (mind shield even) could reflect his new and unwavering viewpoint on the world as not only philisophical, but possibly a by-product of his mutation. Depending on how things work out, he could also have a whole array of other super-senses, allowing him to "see (or hear, or taste, or simply sense)" what is not immediately obvious to others. He might also have a super-boosted Wisdom and/or Intellegence. Archetypically, I see him as a wise-mentor type, however, he is a wise mentor type who is getting used to his powers, the same as everyone else, his own powers just seem to help him deal more quickly. I could definietly see him with an interesting relationship with the other, younger characters. (I apoligize, I don't have my books here with me, I am on vacation, but I will be able to post hard stats monday or tuesday) [/QUOTE]
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