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Transcendence Now - M&M Game [Resumed!]
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<blockquote data-quote="Sollir Furryfoot" data-source="post: 2884564" data-attributes="member: 748"><p>I'm sorry for the overly long wait, everyone. I ended up going back and forth and the spots quite a bit, to be honest.</p><p></p><p></p><p></p><p>It was extremely hard for me to choose between the characters, I know I asked a lot from everyone and I'd like to thank everyone who submitted a character profusely. Overall, all the characters were fantastic, and several of the choices I made were simply due to personal taste and how the characters will interact with each other/the story. These last three slots were especially hard to be filled, and I actually wavered between those three slots and the two reserved and a few others pretty heavily. Hopefully though, this will make for a fun campaign!</p><p></p><p>Thank you very much Shayuri, Hammerhead, Mimic, Tinner, Kent, Kain for all your participation. If you'd like, with your permission, I'd be more than happy to insert your characters somewhere in the campaign, either in the 2nd or 3rd waves of mutants in the game. I won't do so without your express permission however, and the characters may not show up 100% exactly as you submitted them although I'll try to stay true to their personalities/backgrounds.</p><p></p><p>**Festy_Dog/RobotRobotI -> I liked Miss Maleck's character/personality/background, and her powers having shadow/darkness themes are fine, but I'm curious to see if you can come up with powers that are perhaps less direct and perhaps more interesting than simply 'Blast'. I'm also concerned that Festy's character and yours might have some overlaps, and I'd appreciate it if the both of you can work together to not step on each other's toes as much. Negative energy and shadows aren't the same thing, but sometimes they're associated with each other so I'd feel more comfortable if each of them had distinctly separate powers.</p><p></p><p>***ByteRynn, I liked your writeup and think your character fits a much needed niche in the game, and eagerly await your choice of powers.</p></blockquote><p></p>
[QUOTE="Sollir Furryfoot, post: 2884564, member: 748"] I'm sorry for the overly long wait, everyone. I ended up going back and forth and the spots quite a bit, to be honest. It was extremely hard for me to choose between the characters, I know I asked a lot from everyone and I'd like to thank everyone who submitted a character profusely. Overall, all the characters were fantastic, and several of the choices I made were simply due to personal taste and how the characters will interact with each other/the story. These last three slots were especially hard to be filled, and I actually wavered between those three slots and the two reserved and a few others pretty heavily. Hopefully though, this will make for a fun campaign! Thank you very much Shayuri, Hammerhead, Mimic, Tinner, Kent, Kain for all your participation. If you'd like, with your permission, I'd be more than happy to insert your characters somewhere in the campaign, either in the 2nd or 3rd waves of mutants in the game. I won't do so without your express permission however, and the characters may not show up 100% exactly as you submitted them although I'll try to stay true to their personalities/backgrounds. **Festy_Dog/RobotRobotI -> I liked Miss Maleck's character/personality/background, and her powers having shadow/darkness themes are fine, but I'm curious to see if you can come up with powers that are perhaps less direct and perhaps more interesting than simply 'Blast'. I'm also concerned that Festy's character and yours might have some overlaps, and I'd appreciate it if the both of you can work together to not step on each other's toes as much. Negative energy and shadows aren't the same thing, but sometimes they're associated with each other so I'd feel more comfortable if each of them had distinctly separate powers. ***ByteRynn, I liked your writeup and think your character fits a much needed niche in the game, and eagerly await your choice of powers. [/QUOTE]
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