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*TTRPGs General
Transcending the mundane. How to make martial classes epic.
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<blockquote data-quote="Meatboy" data-source="post: 6017111" data-attributes="member: 40857"><p>Indeed. I generally have considered the "magic" of mundanes to be external (items, armors, potions etc.) as opposed to the internal magic of casters. Pre 3e fighters got all the best magic items becuase of hard caps written into the game. Usually in the form of "Usuable by Fighters only!" With the removal of many such restrictions casters could pile on both internal and external sources of power. Which is why I tend to limit any games I play to low levels as well. </p><p>The level of character is like a gonzo dial with realism at the level 1 end and OMGWTFBBQ!! at the level 20 side. The mundanes just need more abilities that let them fill their niche at high levels.</p></blockquote><p></p>
[QUOTE="Meatboy, post: 6017111, member: 40857"] Indeed. I generally have considered the "magic" of mundanes to be external (items, armors, potions etc.) as opposed to the internal magic of casters. Pre 3e fighters got all the best magic items becuase of hard caps written into the game. Usually in the form of "Usuable by Fighters only!" With the removal of many such restrictions casters could pile on both internal and external sources of power. Which is why I tend to limit any games I play to low levels as well. The level of character is like a gonzo dial with realism at the level 1 end and OMGWTFBBQ!! at the level 20 side. The mundanes just need more abilities that let them fill their niche at high levels. [/QUOTE]
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Transcending the mundane. How to make martial classes epic.
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