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Transfer Dweomer
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<blockquote data-quote="Nareau" data-source="post: 3165327" data-attributes="member: 969"><p>I'm thinking of introducing this spell to my campaign. What do you think? Has this effect been printed in a sourcebook somewhere?</p><p></p><p><strong>Transfer Dweomer</strong></p><p>Transmutation</p><p>Level: Sor/Wiz 6</p><p>Components: V, S, M</p><p>Casting Time: 8 hours</p><p>Range: Touch</p><p>Targets: Two Items</p><p>Duration: Instantaneous</p><p>Saving Throw: None or Will negates; see text</p><p>Spell Resistance: No</p><p></p><p>You transfer all enhancements from a magical weapon or suit of armor to a non-magical, masterwork one. The caster must remain in contact with both items during the full casting time of the spell. Upon completion of the spell, the original item becomes non-magical.</p><p></p><p>An intelligent item may attempt a Will save to resist this effect if it so desires. If the save succeeds, the spell fails.</p><p></p><p>Transfer Dweomer does not function when used on an artifact.</p><p></p><p><em>Material Component</em></p><p>Appropriate materials worth the value of the enchantment to be transferred. For example: transferring the enchantment from a +2 Flaming Longsword to a masterwork scythe would require 18,000gp worth of materials.</p><p></p><p>Nareau</p></blockquote><p></p>
[QUOTE="Nareau, post: 3165327, member: 969"] I'm thinking of introducing this spell to my campaign. What do you think? Has this effect been printed in a sourcebook somewhere? [b]Transfer Dweomer[/b] Transmutation Level: Sor/Wiz 6 Components: V, S, M Casting Time: 8 hours Range: Touch Targets: Two Items Duration: Instantaneous Saving Throw: None or Will negates; see text Spell Resistance: No You transfer all enhancements from a magical weapon or suit of armor to a non-magical, masterwork one. The caster must remain in contact with both items during the full casting time of the spell. Upon completion of the spell, the original item becomes non-magical. An intelligent item may attempt a Will save to resist this effect if it so desires. If the save succeeds, the spell fails. Transfer Dweomer does not function when used on an artifact. [i]Material Component[/i] Appropriate materials worth the value of the enchantment to be transferred. For example: transferring the enchantment from a +2 Flaming Longsword to a masterwork scythe would require 18,000gp worth of materials. Nareau [/QUOTE]
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