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Transform Troubles.
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<blockquote data-quote="Primitive Screwhead" data-source="post: 2262096" data-attributes="member: 20805"><p><strong>Transform.. and standardization</strong></p><p></p><p>I agree that the Transform list is a bit odd... but its still pretty good. Perhaps we should vote for a TEOM: Transform suppliment that gets into the weeds on this subject <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p> As to the abilities, I would stick to using Creature types and work a reduced CR if you are only taking some of the abilities. But leaving the Creature in for roleplaying fodder.</p><p></p><p> From a character standpoint, I dont know about 'Fast Healing', but I know that Trolls wounds heal up quick. So, being a Transformist Mage, I twiddle with a Transform: Troll spell until I get only the peices of Troll that I want... well, mostly only. Perhaps a weird greenish tint to the skin or an elongated nose.. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p> The abilities should be limited to those the character would know about, either from a Knowledge skill or personal experience. This can tone down the Outsider list a bit, if you don't know what an Archon is, you can''t be one.</p><p></p><p> When I played a Transformist, I kept a roster of creature types I had 'learned', as well as specific disguises {I was part Rogue <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> } Being a nice player, and not wanting to freak the DM who hadn't bothered to read TEOM before letting me play, I kept it pretty normal.</p><p> Even as such, my 'combat' forms were nasty. The best was a Large Monstrous Scorpian, which fit quite nicely into the largest Darkness spell I could do. Surprise round in that form was deadly indeed!</p><p></p><p>Anyway.. who votes for a detailed Transform booklet after we get EOM: Modern/skills? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> .. we should probably start working on it here anyway... I have an EOM Druid that will soon be doing the WildShape thing. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 2262096, member: 20805"] [b]Transform.. and standardization[/b] I agree that the Transform list is a bit odd... but its still pretty good. Perhaps we should vote for a TEOM: Transform suppliment that gets into the weeds on this subject :) As to the abilities, I would stick to using Creature types and work a reduced CR if you are only taking some of the abilities. But leaving the Creature in for roleplaying fodder. From a character standpoint, I dont know about 'Fast Healing', but I know that Trolls wounds heal up quick. So, being a Transformist Mage, I twiddle with a Transform: Troll spell until I get only the peices of Troll that I want... well, mostly only. Perhaps a weird greenish tint to the skin or an elongated nose.. :) The abilities should be limited to those the character would know about, either from a Knowledge skill or personal experience. This can tone down the Outsider list a bit, if you don't know what an Archon is, you can''t be one. When I played a Transformist, I kept a roster of creature types I had 'learned', as well as specific disguises {I was part Rogue :) } Being a nice player, and not wanting to freak the DM who hadn't bothered to read TEOM before letting me play, I kept it pretty normal. Even as such, my 'combat' forms were nasty. The best was a Large Monstrous Scorpian, which fit quite nicely into the largest Darkness spell I could do. Surprise round in that form was deadly indeed! Anyway.. who votes for a detailed Transform booklet after we get EOM: Modern/skills? :) .. we should probably start working on it here anyway... I have an EOM Druid that will soon be doing the WildShape thing. :) [/QUOTE]
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