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Transformers or G.I. Joe?
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<blockquote data-quote="Elder-Basilisk" data-source="post: 1273353" data-attributes="member: 3146"><p>I'd say GI Joe. Sure it can be done in Spycraft and there are great examples of GI Joe characters converted to spycraft in the Rogue's Gallery thread. However, I think there's more potential for role-playing in GI Joe. Once we'd got past the novelty factor of playing transforming robots, I don't think there's much more to playing Transformers than to playing humans. And if you're playing humans with metal skin, you might as well play humans who can express and experience the entire range of human emotions. (Don't get me started on the "female" robots that showed up in one TV show episode--it just doesn't work. Note that this isn't just about courtship rituals, the sex act and sexual desire--the lack of sex also eliminates the concept of kinship ties and most of the social structure that forms the background for human society. Now, that's fine for a portion of the party in D&D but if the entire party is providing the novelty element it ceases to be novel and instead turns the group into a collection of wierd freaks. And the setting of Transformers precludes humans and other "normal" characters from providing any anchor for ordinary human experience (or empathy with it)).</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 1273353, member: 3146"] I'd say GI Joe. Sure it can be done in Spycraft and there are great examples of GI Joe characters converted to spycraft in the Rogue's Gallery thread. However, I think there's more potential for role-playing in GI Joe. Once we'd got past the novelty factor of playing transforming robots, I don't think there's much more to playing Transformers than to playing humans. And if you're playing humans with metal skin, you might as well play humans who can express and experience the entire range of human emotions. (Don't get me started on the "female" robots that showed up in one TV show episode--it just doesn't work. Note that this isn't just about courtship rituals, the sex act and sexual desire--the lack of sex also eliminates the concept of kinship ties and most of the social structure that forms the background for human society. Now, that's fine for a portion of the party in D&D but if the entire party is providing the novelty element it ceases to be novel and instead turns the group into a collection of wierd freaks. And the setting of Transformers precludes humans and other "normal" characters from providing any anchor for ordinary human experience (or empathy with it)). [/QUOTE]
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