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Transia: Story of Five Worlds
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<blockquote data-quote="Dodavehu" data-source="post: 4854800" data-attributes="member: 72767"><p>Intro:</p><p>This is the campaign tracker of the game I'm running. Hopefully it will entertain anyone that might stumble across it, offer ideas to any DMs that might read it through, and help me and my players remember just what happened. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p>The game takes place in the city of Transia. A spraling, overcrowded metropolis that teleports at random intervals between five different planets that share the same sun. </p><p> </p><p>Current Players[sblock]<strong>Lia</strong>--Half-elf Rogue</p><p>Streetwise girl who's grown up in the poorest district of the city, known as the Shingles. She and her twin brother, Aulineer, were raised by their human father after their mother abandoned them. As she got older, she learned some techniques to help out with money that her father, if he knew, might not be too proud of. She has a knack for getting out of trouble. One of these times brought the attention of a wealthy paladin, Ethan, who wished he could be an adventurer. He soon fell in love with her care-free and down-to-earth spirit and proposed to her. She accepted, but secretly only because his family's money would led to a good life for her aging father.</p><p> </p><p><strong>Aulineer</strong>--Half-elf Warlock</p><p>While Lia spent most of her life getting out of trouble, her twin brother spent most of his trying to avoid it altogether. That didn't stop him from joining in on her adventures during thier childhood though. On one such outing a professor from the Magisterium, the city's magic college, noticed that he had a raw magical power bubbling just under his dirty skin. He offered Alineer the chance to study to become a wizard, free of charge. He and his father were reluctant to leave each other, but they both saw the great oppurtunity for him. Aulineer had frustrations with developing the magical abilities that everyone else was so sure that he had, much unlike his roommate, Rem, who seemed to excel at it from day one. Then one day he came across an ancient tome that was forbidden to students. He couldn't remember reading it, but the next day he found that his magical abilities had finally been unlocked.</p><p> </p><p><strong>Relic</strong>--Warforged Cleric of Latemel</p><p>Warforged are seen as property is most places, Transia included. Relic has gone through a couple owners in his short life, but he has ended up in the charge of an ascetic sect of Latemel, god of light and justice. The head priest took him under his wing and taught to bring glory to his god's name and to live a modest life. Eventually the head priest determined that Relic could learn no more from within the monestary's walls and instructed him to pack a bag and prepare to bring Latemel's message to the city and the rest of the worlds.</p><p> </p><p><strong>Rem</strong>--Aselesti (Eladrin) Wizard</p><p>Many aselesti are known for two things: being good at magic and coming from wealthy families. Rem is living proof of where the sterotype comes from. His family paid his way into the Magisterium at a very young age. When he had finished his mundane study, he went on to the arcane school and became one of the fastest students to demonstrate wizardly abilities. He continued to master the basics of magic manipulation, but his favorite professor seemed to ignore his accomplishments. His roommate, Aulinner, seemed to get all of his teacher's attention even though Rem was clearly the better student. [/sblock]</p><p> </p><p> </p><p>NPC Companions[sblock]Ethan Lionblade--Human Paladin of Latemel</p><p>Bree Scepterbound--Spirit-touched Fighter/Rogue[/sblock]</p><p> </p><p>Former Players[sblock]Wella Wash--Kithling (Gnome/Kalishtar/Halfling) Paladin of the Traveller</p><p>Solaris--Saturnine (Tiefling) Ranger[/sblock]</p></blockquote><p></p>
[QUOTE="Dodavehu, post: 4854800, member: 72767"] Intro: This is the campaign tracker of the game I'm running. Hopefully it will entertain anyone that might stumble across it, offer ideas to any DMs that might read it through, and help me and my players remember just what happened. :) The game takes place in the city of Transia. A spraling, overcrowded metropolis that teleports at random intervals between five different planets that share the same sun. Current Players[sblock][B]Lia[/B]--Half-elf Rogue Streetwise girl who's grown up in the poorest district of the city, known as the Shingles. She and her twin brother, Aulineer, were raised by their human father after their mother abandoned them. As she got older, she learned some techniques to help out with money that her father, if he knew, might not be too proud of. She has a knack for getting out of trouble. One of these times brought the attention of a wealthy paladin, Ethan, who wished he could be an adventurer. He soon fell in love with her care-free and down-to-earth spirit and proposed to her. She accepted, but secretly only because his family's money would led to a good life for her aging father. [B]Aulineer[/B]--Half-elf Warlock While Lia spent most of her life getting out of trouble, her twin brother spent most of his trying to avoid it altogether. That didn't stop him from joining in on her adventures during thier childhood though. On one such outing a professor from the Magisterium, the city's magic college, noticed that he had a raw magical power bubbling just under his dirty skin. He offered Alineer the chance to study to become a wizard, free of charge. He and his father were reluctant to leave each other, but they both saw the great oppurtunity for him. Aulineer had frustrations with developing the magical abilities that everyone else was so sure that he had, much unlike his roommate, Rem, who seemed to excel at it from day one. Then one day he came across an ancient tome that was forbidden to students. He couldn't remember reading it, but the next day he found that his magical abilities had finally been unlocked. [B]Relic[/B]--Warforged Cleric of Latemel Warforged are seen as property is most places, Transia included. Relic has gone through a couple owners in his short life, but he has ended up in the charge of an ascetic sect of Latemel, god of light and justice. The head priest took him under his wing and taught to bring glory to his god's name and to live a modest life. Eventually the head priest determined that Relic could learn no more from within the monestary's walls and instructed him to pack a bag and prepare to bring Latemel's message to the city and the rest of the worlds. [B]Rem[/B]--Aselesti (Eladrin) Wizard Many aselesti are known for two things: being good at magic and coming from wealthy families. Rem is living proof of where the sterotype comes from. His family paid his way into the Magisterium at a very young age. When he had finished his mundane study, he went on to the arcane school and became one of the fastest students to demonstrate wizardly abilities. He continued to master the basics of magic manipulation, but his favorite professor seemed to ignore his accomplishments. His roommate, Aulinner, seemed to get all of his teacher's attention even though Rem was clearly the better student. [/sblock] NPC Companions[sblock]Ethan Lionblade--Human Paladin of Latemel Bree Scepterbound--Spirit-touched Fighter/Rogue[/sblock] Former Players[sblock]Wella Wash--Kithling (Gnome/Kalishtar/Halfling) Paladin of the Traveller Solaris--Saturnine (Tiefling) Ranger[/sblock] [/QUOTE]
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