Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Translating d20 Conan to 5e?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CapnZapp" data-source="post: 7294047" data-attributes="member: 12731"><p>After reading several posters recommending Primeval Thule, I perused the 5E Campaign Setting book.</p><p></p><p>But to my bewilderment, I found little to recommend. It's still regular D&D! Fine, so the campaign world might excite people, but I thought Primeval Thule's popularity was because it made D&D into sword & sorcery. </p><p></p><p>I was confused - until I found <a href="https://www.rpg.net/reviews/archive/16/16559.phtml" target="_blank">this review</a>. It still gives a good grade, but it makes it all clear. Primeval Thule isn't sword & sorcery at all. Not mechanically, at any rate.</p><p></p><p>It isn't natural humans vs unnatural and unique monsters. It's the standard suspects (humans, elves, dwarves and what not) versus templated and standardized creatures. It might not feature Orcs and Dragons, but it still features most of Monster Manual - and much more importantly, every giant lizard or sabre-tooth cat is fundamentally "yet another one", as opposed to every ape man being essentially an unique and therefore unknowable entity. </p><p></p><p>Primeval Thule isn't low-magic. Any setting which allows characters to stat up regular wizards is pretty fracking far from being low-magic. To me, "low-magic" means throwing out all or nearly all default spellcasting classes (for player characters anyway). Why? Because their power balance relies on magic being safe and dependable, and that's a big no-no in sword & sorcery! </p><p></p><p>The rest of the review rants on the game being too modern and not whole-heartedly enough embracing the sword & sorcery ethos. I'm not sure a game absolutely must promote and decontroversify subjects like murder, inequality, slavery, racism and prostitution. I think the potential customer of today wants to see as much beefcake and strong warrior woman as he or she wants to see cheesecake and muscular male heroes. (I know what I don't want to see: a sanitized book where nudity and sexuality has been scrubbed away. And now I'm talking pictures. The text definitely does not have to endorse the fantasy-ancient way of living, but it certainly should evoke it) </p><p></p><p>My verdict is: keep looking.</p><p></p><p>Zapp</p><p></p><p>PS. <span style="font-size: 9px">(The poster above has a really good idea - banning every caster except Warlock*. And I imagine it's not the Eldritch Blast spammer he's talking about. To that I would add a more poisonous and less flippant version of the Wild Surges table and have that apply to all spells)</span></p><p><span style="font-size: 9px">*) and maybe a toned-down version of Arcane Trickster, where the player is asked to avoid any spell that is overtly magical.</span></p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7294047, member: 12731"] After reading several posters recommending Primeval Thule, I perused the 5E Campaign Setting book. But to my bewilderment, I found little to recommend. It's still regular D&D! Fine, so the campaign world might excite people, but I thought Primeval Thule's popularity was because it made D&D into sword & sorcery. I was confused - until I found [URL="https://www.rpg.net/reviews/archive/16/16559.phtml"]this review[/URL]. It still gives a good grade, but it makes it all clear. Primeval Thule isn't sword & sorcery at all. Not mechanically, at any rate. It isn't natural humans vs unnatural and unique monsters. It's the standard suspects (humans, elves, dwarves and what not) versus templated and standardized creatures. It might not feature Orcs and Dragons, but it still features most of Monster Manual - and much more importantly, every giant lizard or sabre-tooth cat is fundamentally "yet another one", as opposed to every ape man being essentially an unique and therefore unknowable entity. Primeval Thule isn't low-magic. Any setting which allows characters to stat up regular wizards is pretty fracking far from being low-magic. To me, "low-magic" means throwing out all or nearly all default spellcasting classes (for player characters anyway). Why? Because their power balance relies on magic being safe and dependable, and that's a big no-no in sword & sorcery! The rest of the review rants on the game being too modern and not whole-heartedly enough embracing the sword & sorcery ethos. I'm not sure a game absolutely must promote and decontroversify subjects like murder, inequality, slavery, racism and prostitution. I think the potential customer of today wants to see as much beefcake and strong warrior woman as he or she wants to see cheesecake and muscular male heroes. (I know what I don't want to see: a sanitized book where nudity and sexuality has been scrubbed away. And now I'm talking pictures. The text definitely does not have to endorse the fantasy-ancient way of living, but it certainly should evoke it) My verdict is: keep looking. Zapp PS. [SIZE=1](The poster above has a really good idea - banning every caster except Warlock*. And I imagine it's not the Eldritch Blast spammer he's talking about. To that I would add a more poisonous and less flippant version of the Wild Surges table and have that apply to all spells) *) and maybe a toned-down version of Arcane Trickster, where the player is asked to avoid any spell that is overtly magical.[/SIZE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Translating d20 Conan to 5e?
Top