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Transposing Lunge / Generating a miss with interrupts
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<blockquote data-quote="Joshua Randall" data-source="post: 4524589" data-attributes="member: 7737"><p>I'm no rules guru, but I think -Avalon- had it right.</p><p></p><p>So, what happens with Aegis of Shielding normally?</p><p></p><p>1. swordmage marks a monster</p><p>2. monster makes an attack not including swordmage --> monster takes -2 attack</p><p>3. monster's attack hits someone else --> Aegis of Shielding is triggered, reducing damage</p><p></p><p>Now, Transposing Lunge:</p><p></p><p></p><p>So now the sequence is:</p><p></p><p>1. swordmage marks a monster</p><p>2. monster makes an attack not including swordmage --> monster takes -2 attack</p><p>3. monster's attack hits someone else --> Aegis of Shielding is triggered, reducing damage <strong>and also allowing a Transposing Lunge attack against the monster</strong></p><p></p><p>The "even if the target is beyond your reach" part comes into play because Aegis of Shielding just says you need to be within 10 squares of the marked monster. Transposing Lunge is a Melee weapon attack, so normally you could only use it against targets within your melee reach. But it specifically says you can use it "even if the target is beyond your reach" (assuming you have Aegis of Shielding).</p><p></p><p>The setup might look something like the following:</p><p></p><p>[code]..M..</p><p>..A..</p><p>.....</p><p>.....</p><p>...S.</p><p></p><p>M = monster</p><p>A = swordmage's ally</p><p>S = swordmage[/code]The swordmage uses Aegis of Shielding on the monster. The monster attacks the ally and hits, triggering Aegis of Shielding's damage-reducing effect. <em>Normally</em>, the Swordmage cannot reach the monster to attack with Transposing Lunge, but the power overrides this (specific rule > general rule) and allows Transposing Lunge to work. End result, damage is reduced <em>and </em> (if Transposing Lunge hits) the monster is teleported to a square adjacent to the swordmage.</p><p></p><p>= = =</p><p></p><p>As for Sudden Escape, the difference is that it (can) make the attack that hit you irrelevant. i.e. if a monster attacks and hits you with a melee attack, but you use Sudden Escape to teleport 2 squares away, then the attack could not have hit you (you're no longer within reach) so you are not hit and you take no damage.</p><p></p><p>If you were stupid, you could do something like attempt to Sudden Esacpe a ranged burst 5 centered on you. Sure, your Sudden Escape goes off and you teleport 2 squares, but you're still within the area of the burst so you still are hit and take damage.</p><p></p><p>= = =</p><p></p><p>Dimensional Dodge confuses me too. The flavor text implies that the intent of it is that if someone shoots at you, you use Dimensional Dodge to cause that shot to miss and teleport next to the shooter. But the way it is worded, I think the shot still hits you (but you do teleport next to them). So it's more of an after-the-fact deterrant than a way to avoid being hit.</p></blockquote><p></p>
[QUOTE="Joshua Randall, post: 4524589, member: 7737"] I'm no rules guru, but I think -Avalon- had it right. So, what happens with Aegis of Shielding normally? 1. swordmage marks a monster 2. monster makes an attack not including swordmage --> monster takes -2 attack 3. monster's attack hits someone else --> Aegis of Shielding is triggered, reducing damage Now, Transposing Lunge: So now the sequence is: 1. swordmage marks a monster 2. monster makes an attack not including swordmage --> monster takes -2 attack 3. monster's attack hits someone else --> Aegis of Shielding is triggered, reducing damage [B]and also allowing a Transposing Lunge attack against the monster[/B] The "even if the target is beyond your reach" part comes into play because Aegis of Shielding just says you need to be within 10 squares of the marked monster. Transposing Lunge is a Melee weapon attack, so normally you could only use it against targets within your melee reach. But it specifically says you can use it "even if the target is beyond your reach" (assuming you have Aegis of Shielding). The setup might look something like the following: [code]..M.. ..A.. ..... ..... ...S. M = monster A = swordmage's ally S = swordmage[/code]The swordmage uses Aegis of Shielding on the monster. The monster attacks the ally and hits, triggering Aegis of Shielding's damage-reducing effect. [I]Normally[/I], the Swordmage cannot reach the monster to attack with Transposing Lunge, but the power overrides this (specific rule > general rule) and allows Transposing Lunge to work. End result, damage is reduced [I]and [/I] (if Transposing Lunge hits) the monster is teleported to a square adjacent to the swordmage. = = = As for Sudden Escape, the difference is that it (can) make the attack that hit you irrelevant. i.e. if a monster attacks and hits you with a melee attack, but you use Sudden Escape to teleport 2 squares away, then the attack could not have hit you (you're no longer within reach) so you are not hit and you take no damage. If you were stupid, you could do something like attempt to Sudden Esacpe a ranged burst 5 centered on you. Sure, your Sudden Escape goes off and you teleport 2 squares, but you're still within the area of the burst so you still are hit and take damage. = = = Dimensional Dodge confuses me too. The flavor text implies that the intent of it is that if someone shoots at you, you use Dimensional Dodge to cause that shot to miss and teleport next to the shooter. But the way it is worded, I think the shot still hits you (but you do teleport next to them). So it's more of an after-the-fact deterrant than a way to avoid being hit. [/QUOTE]
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