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Community
General Tabletop Discussion
*Pathfinder & Starfinder
trap, damage, and XP
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<blockquote data-quote="Master Witch" data-source="post: 4398161" data-attributes="member: 71055"><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Ok how do you make traps? The book gives some examples of finished product but other then a range of damage per round it really say nothing about what should be used for a trap. I think that it leaves too much to, “o it works because of magic”. </span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">How do I set XP for a tarp at first (ext) level that goes off once vs. every round? How much damage should it do if it only goes off once instead of ever round? I get the idea that a trap in meant to be equal to a monster but monsters do things ever round not just once. I personally don’t like to have every trap just be an immobile monster waiting for some one to step were it can reach them so it can all of a sudden magically come to life and start fighting from its arrow slit.</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">The damage is a big thing for me I don’t want to kill my PCs but at the same time a monster that does 1d6 per round in five rounds can do 5 to 30 points of damage. A trap that does 1d6 in the one round its active can only do 1 to 6 points of damage. How is such a low damage from a triggered device equal to a monster of the same level? </span></span></span></p></blockquote><p></p>
[QUOTE="Master Witch, post: 4398161, member: 71055"] [FONT=Times New Roman][SIZE=3][COLOR=white]Ok how do you make traps? The book gives some examples of finished product but other then a range of damage per round it really say nothing about what should be used for a trap. I think that it leaves too much to, “o it works because of magic”. [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]How do I set XP for a tarp at first (ext) level that goes off once vs. every round? How much damage should it do if it only goes off once instead of ever round? I get the idea that a trap in meant to be equal to a monster but monsters do things ever round not just once. I personally don’t like to have every trap just be an immobile monster waiting for some one to step were it can reach them so it can all of a sudden magically come to life and start fighting from its arrow slit.[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]The damage is a big thing for me I don’t want to kill my PCs but at the same time a monster that does 1d6 per round in five rounds can do 5 to 30 points of damage. A trap that does 1d6 in the one round its active can only do 1 to 6 points of damage. How is such a low damage from a triggered device equal to a monster of the same level? [/COLOR][/SIZE][/FONT] [/QUOTE]
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trap, damage, and XP
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