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Trap-disabler Wanted: Optimized halflings need only apply?
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<blockquote data-quote="TikkchikFenTikktikk" data-source="post: 4317573" data-attributes="member: 67494"><p>A 4th-level fighter that dabbles in disabling traps has a “only” 25% chance of succeeding. Interesting.</p><p></p><p>You have obviously never played Original D&D. I don’t have the original rules at hand, but I do have Labyrinth Lord, which is close enough.</p><p></p><p>Turning to page 13 and the “Thief Skills Table”, we see the Thief class (now called a rogue, but still dedicated to picking locks, moving silently, etc.) has only a 23% chance of picking the lock at 4th level.</p><p></p><p>I don't think halfings could pick locks. They could hide and smoke pot though.</p><p></p><p>And yes, I think the new way is better than the old way. Thieves are never very useful until they hit 7th or 8th level. That’s a lot of game time playing a lame character.</p><p></p><p>That’s also a lot of game time playing a lot of thieves when you consider that it’s damn-near a miracle to get a character past 2nd or 3rd level in Original D&D.</p></blockquote><p></p>
[QUOTE="TikkchikFenTikktikk, post: 4317573, member: 67494"] A 4th-level fighter that dabbles in disabling traps has a “only” 25% chance of succeeding. Interesting. You have obviously never played Original D&D. I don’t have the original rules at hand, but I do have Labyrinth Lord, which is close enough. Turning to page 13 and the “Thief Skills Table”, we see the Thief class (now called a rogue, but still dedicated to picking locks, moving silently, etc.) has only a 23% chance of picking the lock at 4th level. I don't think halfings could pick locks. They could hide and smoke pot though. And yes, I think the new way is better than the old way. Thieves are never very useful until they hit 7th or 8th level. That’s a lot of game time playing a lame character. That’s also a lot of game time playing a lot of thieves when you consider that it’s damn-near a miracle to get a character past 2nd or 3rd level in Original D&D. [/QUOTE]
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Trap-disabler Wanted: Optimized halflings need only apply?
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