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Trap-disabler Wanted: Optimized halflings need only apply?
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<blockquote data-quote="Balgus" data-source="post: 4317687" data-attributes="member: 8113"><p>I dont see a problem here. The halfling has Skill Focus, and the pirate doesnt. Is it really fair to compare two characters when one is designed to do something, while the other is MC fighter? And MC anything should not be as good as any pure class at what they are designed. </p><p></p><p>If the pirate wants to be good at traps, then invest a feat. Otherwise, his skill is at par with other people/ class who are just dabblers. </p><p></p><p> I dont know how this could help. Like too many cooks in the kitchen, I can only see your friends who dont have training only getting in the way. If I were disarming a trap that took total concentration, and for which I know I can only accomplish 50% of the time, I sure as heck dont want people with lower skill telling what to do, or sticking their hands into the trap... And if they have higher skill, then they can disarm the trap themself.</p></blockquote><p></p>
[QUOTE="Balgus, post: 4317687, member: 8113"] I dont see a problem here. The halfling has Skill Focus, and the pirate doesnt. Is it really fair to compare two characters when one is designed to do something, while the other is MC fighter? And MC anything should not be as good as any pure class at what they are designed. If the pirate wants to be good at traps, then invest a feat. Otherwise, his skill is at par with other people/ class who are just dabblers. I dont know how this could help. Like too many cooks in the kitchen, I can only see your friends who dont have training only getting in the way. If I were disarming a trap that took total concentration, and for which I know I can only accomplish 50% of the time, I sure as heck dont want people with lower skill telling what to do, or sticking their hands into the trap... And if they have higher skill, then they can disarm the trap themself. [/QUOTE]
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Trap-disabler Wanted: Optimized halflings need only apply?
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