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*Pathfinder & Starfinder
Trap-disabler Wanted: Optimized halflings need only apply?
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<blockquote data-quote="SweeneyTodd" data-source="post: 4317690" data-attributes="member: 9391"><p>As a DM this seems pretty straightforward... the only person in the party who's specialized in handling traps isn't fully optimized in it. That says that they aren't really interested in those kinds of challenges, so I'd just use lower DC traps so he could reasonably disarm them, and just give less XP proportionately (since they're easier traps). I figure if it makes sense to tone down combats for a smaller than normal group, noncombat challenges can be tweaked the same way.</p><p></p><p>If on the other hand you feel the trap DC should be "objective" based on the rules of the game world, then you might say to the player "Hey, you're going to want to take Skill Focus so you can handle traps, you might see some tough ones." </p><p></p><p>I figure for most groups one of those would probably work for 'em. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="SweeneyTodd, post: 4317690, member: 9391"] As a DM this seems pretty straightforward... the only person in the party who's specialized in handling traps isn't fully optimized in it. That says that they aren't really interested in those kinds of challenges, so I'd just use lower DC traps so he could reasonably disarm them, and just give less XP proportionately (since they're easier traps). I figure if it makes sense to tone down combats for a smaller than normal group, noncombat challenges can be tweaked the same way. If on the other hand you feel the trap DC should be "objective" based on the rules of the game world, then you might say to the player "Hey, you're going to want to take Skill Focus so you can handle traps, you might see some tough ones." I figure for most groups one of those would probably work for 'em. :) [/QUOTE]
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Trap-disabler Wanted: Optimized halflings need only apply?
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