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Trap Door Spiders Don't Work
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<blockquote data-quote="Rechan" data-source="post: 5122031" data-attributes="member: 54846"><p>I expect them to die! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>To be more specific... </p><p></p><p>In my world, Bugbears behave like the Yautja from the movie "Predator", but instead of aliens they are humans who started hunting people for sport, and just slowly turned into something Else. They only enjoy hunting people, and like a good challenge. They typically are rare, and only come out every decade or so.</p><p></p><p>In this situation, two bugbears have engineered a situation. They've set several traps, and captured a human and his sled dogs. The human is hung from a tree and cut his ankle, the dogs slaughtered and their blood spread across the snow. The blood attracts snow sharks (a manta-ray type beast that "swims" through the snow). The branch the man is dangling from has been cracked, so that it's slowly starting to break under his flailings, as the snow sharks try to bite at him. His yelling for help is what should attract the PCs.</p><p></p><p>One bugbear is seated in a tree adjacent to a natural choke point. As soon as the melee guys are across the choke point (read: the first round of combat), the first bugbear pulls a rope, dropping a rigged tree across the chokepoint, blocking passage (and the branches from the fallen tree obscure much of the fight with the snow sharks). The first bugbear then lassos one of the back ranks guys by the throat and drags him up into the tree. </p><p></p><p>A few minion traps are sprinkled around (primarily about the base of the first bugbear's tree, to protect it from people running to grab the strangling PC). </p><p></p><p>The second (trap door) bugbear then attacks. I've not determined where his spider hole is going to go, just yet, but I might move it to be close to where a back ranks caster takes up residence. A good likely location is where a caster would have a view of the battlefield. </p><p></p><p>For the Bugbears, their plan is to promptly kill the back ranks guys (or any healers - convenient that one of the back ranks guys <em>is</em> a healer), and either wade in to flank the PC wounded by the snow sharks, flee back to a better position and double back on their enemy, or hide. They are used to hunting "normal" woodsmen and travelers and the like, so PCs are more powerful than what they would expect.</p><p></p><p>The ambush is set on a well trafficed trail (a ravine pass that travels between the mountains), so this is a good place to stalk, and someone running across their trap is very likely.</p></blockquote><p></p>
[QUOTE="Rechan, post: 5122031, member: 54846"] I expect them to die! :) To be more specific... In my world, Bugbears behave like the Yautja from the movie "Predator", but instead of aliens they are humans who started hunting people for sport, and just slowly turned into something Else. They only enjoy hunting people, and like a good challenge. They typically are rare, and only come out every decade or so. In this situation, two bugbears have engineered a situation. They've set several traps, and captured a human and his sled dogs. The human is hung from a tree and cut his ankle, the dogs slaughtered and their blood spread across the snow. The blood attracts snow sharks (a manta-ray type beast that "swims" through the snow). The branch the man is dangling from has been cracked, so that it's slowly starting to break under his flailings, as the snow sharks try to bite at him. His yelling for help is what should attract the PCs. One bugbear is seated in a tree adjacent to a natural choke point. As soon as the melee guys are across the choke point (read: the first round of combat), the first bugbear pulls a rope, dropping a rigged tree across the chokepoint, blocking passage (and the branches from the fallen tree obscure much of the fight with the snow sharks). The first bugbear then lassos one of the back ranks guys by the throat and drags him up into the tree. A few minion traps are sprinkled around (primarily about the base of the first bugbear's tree, to protect it from people running to grab the strangling PC). The second (trap door) bugbear then attacks. I've not determined where his spider hole is going to go, just yet, but I might move it to be close to where a back ranks caster takes up residence. A good likely location is where a caster would have a view of the battlefield. For the Bugbears, their plan is to promptly kill the back ranks guys (or any healers - convenient that one of the back ranks guys [I]is[/I] a healer), and either wade in to flank the PC wounded by the snow sharks, flee back to a better position and double back on their enemy, or hide. They are used to hunting "normal" woodsmen and travelers and the like, so PCs are more powerful than what they would expect. The ambush is set on a well trafficed trail (a ravine pass that travels between the mountains), so this is a good place to stalk, and someone running across their trap is very likely. [/QUOTE]
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Trap Door Spiders Don't Work
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