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Trap Is Triggered And DM Is Confused
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<blockquote data-quote="Runestar" data-source="post: 4358250" data-attributes="member: 72317"><p>I think the real question is "What is the point of the trap activating all 5 spears at the same time, when under the current turn-based combat rules of dnd, you can really only trigger one at any one time?" It is not like your party is going to move on the same initiative or something. Likewise, why should activating a spear in one corner of the room trip the spear in another corner? Seems to run contrary to intelligent trap design.<img src="http://www.enworld.org/forum/images/smilies/ponder.png" class="smilie" loading="lazy" alt=":hmm:" title="Hmmm :hmm:" data-shortname=":hmm:" /></p><p></p><p>Are the 5 squares simply supposed to increase the likelihood of a PC triggering it, and less so to hit more PCs? Or was the trap actually intended to work up to 5 times and the designers goofed when it came down to wording how it ought to work?</p><p></p><p>The moment you activate one square, all the other 4 squares' locations will be made know to the party, and would thus pose a minimal threat, unless the other enemies are somehow built to complement the trap, and even then, it can work both ways, because they too stand a chance of being affected by it.</p></blockquote><p></p>
[QUOTE="Runestar, post: 4358250, member: 72317"] I think the real question is "What is the point of the trap activating all 5 spears at the same time, when under the current turn-based combat rules of dnd, you can really only trigger one at any one time?" It is not like your party is going to move on the same initiative or something. Likewise, why should activating a spear in one corner of the room trip the spear in another corner? Seems to run contrary to intelligent trap design.:hmm: Are the 5 squares simply supposed to increase the likelihood of a PC triggering it, and less so to hit more PCs? Or was the trap actually intended to work up to 5 times and the designers goofed when it came down to wording how it ought to work? The moment you activate one square, all the other 4 squares' locations will be made know to the party, and would thus pose a minimal threat, unless the other enemies are somehow built to complement the trap, and even then, it can work both ways, because they too stand a chance of being affected by it. [/QUOTE]
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Trap Is Triggered And DM Is Confused
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