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Trap question
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<blockquote data-quote="Ahrimon" data-source="post: 4365875" data-attributes="member: 12630"><p>I can't find anything specific on exactly how some traps work. The DMG suggests that they are treated just like a monster. Does that mean they are limited to the same amount of actions as a monster?</p><p></p><p>For example, a dart trap is a lvl 1 blaster</p><p>Trigger: If a character enters a trigger square or starts its turn in a trigger</p><p>square, the dart trap attacks.</p><p>Attack: Immediate Interrupt</p><p>Target: Character who enters or starts its turn in a trigger square</p><p></p><p>So, assuming this one trap has 4 trigger squares would it:</p><p>A) Attack each and every time someone enters any trigger square and again for each character that starts his or her turn in a trigger square. Or...</p><p>B) Attack the first person who enters a trigger square or who starts their turn in a trigger square after the traps initiative (where it's actions would reset).</p></blockquote><p></p>
[QUOTE="Ahrimon, post: 4365875, member: 12630"] I can't find anything specific on exactly how some traps work. The DMG suggests that they are treated just like a monster. Does that mean they are limited to the same amount of actions as a monster? For example, a dart trap is a lvl 1 blaster Trigger: If a character enters a trigger square or starts its turn in a trigger square, the dart trap attacks. Attack: Immediate Interrupt Target: Character who enters or starts its turn in a trigger square So, assuming this one trap has 4 trigger squares would it: A) Attack each and every time someone enters any trigger square and again for each character that starts his or her turn in a trigger square. Or... B) Attack the first person who enters a trigger square or who starts their turn in a trigger square after the traps initiative (where it's actions would reset). [/QUOTE]
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