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General Tabletop Discussion
*Dungeons & Dragons
Trap Stat Blocks, Examples, CR and XP
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<blockquote data-quote="Quickleaf" data-source="post: 7191486" data-attributes="member: 20323"><p>Overall, it looks good!</p><p></p><p>Personally, I'd like to see even more detail on the trap's trigger. Let's say the trigger involves a switch at the top of the door that depresses when the door is opened, causing a spring held in tension to snap shut, firing the darts. That information is really useful when determining effective countermeasures (either spontaneously or in a "countermeasures" section).</p><p></p><p>You can narrate how the rogue disarms the trap by carefully unloading the spring mechanism while holding the switch/pin in place.</p><p></p><p>Could <em>heat metal</em> used on the spring cause it to lose tension and disable the trap?</p><p></p><p>Might a slamming blow against the door or a <em>ring of the ram</em> causes the switch to flip and triggers the trap?</p><p></p><p>Maybe standing to the side and opening the door automatically avoids the trap as the spring is uni-directional?</p><p></p><p>Could applying rust monster glands to the trap dissolve the spring and disable the trap?</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 7191486, member: 20323"] Overall, it looks good! Personally, I'd like to see even more detail on the trap's trigger. Let's say the trigger involves a switch at the top of the door that depresses when the door is opened, causing a spring held in tension to snap shut, firing the darts. That information is really useful when determining effective countermeasures (either spontaneously or in a "countermeasures" section). You can narrate how the rogue disarms the trap by carefully unloading the spring mechanism while holding the switch/pin in place. Could [I]heat metal[/I] used on the spring cause it to lose tension and disable the trap? Might a slamming blow against the door or a [I]ring of the ram[/I] causes the switch to flip and triggers the trap? Maybe standing to the side and opening the door automatically avoids the trap as the spring is uni-directional? Could applying rust monster glands to the trap dissolve the spring and disable the trap? [/QUOTE]
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Trap Stat Blocks, Examples, CR and XP
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